alunizaje/StartGamedev-160604-osx/tools/zbstudio.app/Contents/ZeroBraneStudio/lualibs/dist/config.lua

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2016-11-03 00:05:36 +01:00
-- Luadist configuration
module ("dist.config", package.seeall)
local sys = require "dist.sys"
local utils = require "dist.utils"
local win = (os.getenv('WINDIR') or (os.getenv('OS') or ''):match('[Ww]indows'))
and not (os.getenv('OSTYPE') or ''):match('cygwin') -- exclude cygwin
-- System information ------------------------------------------------
version = "0.2.7" -- Current LuaDist version
-- set initial architecture as it's important for path separators
arch = win and "Windows" or "Linux" -- Host architecture
type = "x86" -- Host type
-- Directories -------------------------------------------------------
root_dir = os.getenv("DIST_ROOT") or utils.get_luadist_location() or sys.path_separator()
temp_dir = "tmp"
cache_dir = sys.make_path(temp_dir, "cache")
distinfos_dir = sys.make_path("share", "luadist-git", "dists")
test_dir = sys.make_path("share", "luadist-git", "test")
-- Files -------------------------------------------------------------
manifest_file = sys.make_path(cache_dir, ".gitmodules")
dep_cache_file = sys.make_path(cache_dir, ".depcache")
log_file = sys.make_path(temp_dir, "luadist.log")
cache_file = ""
-- Repositories ------------------------------------------------------
repos = {
"git://github.com/LuaDist/Repository.git",
}
upload_url = "git@github.com:LuaDist" -- must not contain trailing '/'
-- Settings ----------------------------------------------------------
debug = false -- Use debug mode.
verbose = false -- Print verbose output.
simulate = false -- Only simulate installation of packages.
binary = true -- Use binary version of modules.
source = true -- Use source version of modules.
test = false -- Run CTest before install.
cache = true -- Use cache.
cache_timeout = 3 * 60 * 60 -- Cache timeout in seconds.
dep_cache = true -- Use cache for dependency information (tree functionality).
-- Components (of modules) that will be installed.
components = {
"Runtime", "Library", "Header", "Data", "Documentation", "Example", "Test", "Other", "Unspecified"
}
-- Available log levels are: DEBUG, INFO, WARN, ERROR, FATAL (see dist.logger for more information).
print_log_level = "WARN" -- Minimum level for log messages to be printed (nil to disable).
write_log_level = "INFO" -- Minimum level for log messages to be logged (nil to disable).
-- CMake variables ---------------------------------------------------
variables = {
--- Install defaults
INSTALL_BIN = "bin",
INSTALL_LIB = "lib",
INSTALL_INC = "include",
INSTALL_ETC = "etc",
INSTALL_LMOD = "lib/lua",
INSTALL_CMOD = "lib/lua",
--- LuaDist specific variables
DIST_VERSION = version,
DIST_ARCH = arch,
DIST_TYPE = type,
-- CMake specific setup
CMAKE_GENERATOR = win and "MinGW Makefiles" or "Unix Makefiles",
CMAKE_BUILD_TYPE = "MinSizeRel",
-- RPath functionality
CMAKE_SKIP_BUILD_RPATH = "FALSE",
CMAKE_BUILD_WITH_INSTALL_RPATH = "FALSE",
CMAKE_INSTALL_RPATH = "$ORIGIN/../lib",
CMAKE_INSTALL_RPATH_USE_LINK_PATH = "TRUE",
CMAKE_INSTALL_NAME_DIR = "@executable_path/../lib",
-- OSX specific
CMAKE_OSX_ARCHITECTURES = "",
}
-- Building ----------------------------------------------------------
cmake = "cmake"
ctest = "ctest"
cache_command = cmake .. " -C cache.cmake"
build_command = cmake .. " --build . --clean-first"
install_component_command = " -DCOMPONENT=#COMPONENT# -P cmake_install.cmake"
test_command = ctest .. " -V ."
strip_option = " -DCMAKE_INSTALL_DO_STRIP=true"
cache_debug_options = "-DCMAKE_VERBOSE_MAKEFILE=true -DCMAKE_BUILD_TYPE=Debug"
build_debug_options = ""
-- Add -j option to make in case of unix makefiles to speed up builds
if (variables.CMAKE_GENERATOR == "Unix Makefiles") then
build_command = build_command .. " -- -j6"
end
-- Add -j option to make in case of MinGW makefiles to speed up builds
if (variables.CMAKE_GENERATOR == "MinGW Makefiles") then
build_command = "set SHELL=cmd.exe && " .. build_command .. " -- -j"
end