Order files
This commit is contained in:
@ -0,0 +1,171 @@
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/*
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||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
|
||||
*/
|
||||
|
||||
#ifndef MODPLUG_H__INCLUDED
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||||
#define MODPLUG_H__INCLUDED
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||||
|
||||
#ifdef __cplusplus
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||||
extern "C" {
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||||
#endif
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||||
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||||
struct _ModPlugFile;
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typedef struct _ModPlugFile ModPlugFile;
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||||
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||||
struct _ModPlugNote {
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||||
unsigned char Note;
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||||
unsigned char Instrument;
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||||
unsigned char VolumeEffect;
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||||
unsigned char Effect;
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||||
unsigned char Volume;
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||||
unsigned char Parameter;
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};
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||||
typedef struct _ModPlugNote ModPlugNote;
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||||
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||||
typedef void (*ModPlugMixerProc)(int*, unsigned long, unsigned long);
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||||
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||||
/* Load a mod file. [data] should point to a block of memory containing the complete
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* file, and [size] should be the size of that block.
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* Return the loaded mod file on success, or NULL on failure. */
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ModPlugFile* ModPlug_Load(const void* data, int size);
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/* Unload a mod file. */
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void ModPlug_Unload(ModPlugFile* file);
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||||
/* Read sample data into the buffer. Returns the number of bytes read. If the end
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* of the mod has been reached, zero is returned. */
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||||
int ModPlug_Read(ModPlugFile* file, void* buffer, int size);
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||||
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/* Get the name of the mod. The returned buffer is stored within the ModPlugFile
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* structure and will remain valid until you unload the file. */
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||||
const char* ModPlug_GetName(ModPlugFile* file);
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||||
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||||
/* Get the length of the mod, in milliseconds. Note that this result is not always
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* accurate, especially in the case of mods with loops. */
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||||
int ModPlug_GetLength(ModPlugFile* file);
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||||
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||||
/* Seek to a particular position in the song. Note that seeking and MODs don't mix very
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* well. Some mods will be missing instruments for a short time after a seek, as ModPlug
|
||||
* does not scan the sequence backwards to find out which instruments were supposed to be
|
||||
* playing at that time. (Doing so would be difficult and not very reliable.) Also,
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* note that seeking is not very exact in some mods -- especially those for which
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* ModPlug_GetLength() does not report the full length. */
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void ModPlug_Seek(ModPlugFile* file, int millisecond);
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enum _ModPlug_Flags
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{
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MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
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MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
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MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
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MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
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MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
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};
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enum _ModPlug_ResamplingMode
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{
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MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
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MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
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MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
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MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
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};
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typedef struct _ModPlug_Settings
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{
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int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
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/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
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* down-mixes to the settings you choose. */
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int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
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int mBits; /* Bits per sample - 8, 16, or 32 */
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int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
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int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
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int mStereoSeparation; /* Stereo separation, 1 - 256 */
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int mMaxMixChannels; /* Maximum number of mixing channels (polyphony), 32 - 256 */
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int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
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int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
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int mBassAmount; /* XBass level 0(quiet)-100(loud) */
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int mBassRange; /* XBass cutoff in Hz 10-100 */
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int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
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int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
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int mLoopCount; /* Number of times to loop. Zero prevents looping.
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-1 loops forever. */
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} ModPlug_Settings;
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/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
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* sampling rate, and loop count, will take effect immediately. Those options which don't
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* take effect immediately will take effect the next time you load a mod. */
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void ModPlug_GetSettings(ModPlug_Settings* settings);
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void ModPlug_SetSettings(const ModPlug_Settings* settings);
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/* New ModPlug API Functions */
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/* NOTE: Master Volume (1-512) */
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unsigned int ModPlug_GetMasterVolume(ModPlugFile* file) ;
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void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol) ;
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int ModPlug_GetCurrentSpeed(ModPlugFile* file);
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int ModPlug_GetCurrentTempo(ModPlugFile* file);
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int ModPlug_GetCurrentOrder(ModPlugFile* file);
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int ModPlug_GetCurrentPattern(ModPlugFile* file);
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int ModPlug_GetCurrentRow(ModPlugFile* file);
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int ModPlug_GetPlayingChannels(ModPlugFile* file);
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void ModPlug_SeekOrder(ModPlugFile* file,int order);
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int ModPlug_GetModuleType(ModPlugFile* file);
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char* ModPlug_GetMessage(ModPlugFile* file);
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#ifndef MODPLUG_NO_FILESAVE
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/*
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* EXPERIMENTAL Export Functions
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||||
*/
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||||
/*Export to a Scream Tracker 3 S3M module. EXPERIMENTAL (only works on Little-Endian platforms)*/
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||||
char ModPlug_ExportS3M(ModPlugFile* file, const char* filepath);
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||||
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/*Export to a Extended Module (XM). EXPERIMENTAL (only works on Little-Endian platforms)*/
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char ModPlug_ExportXM(ModPlugFile* file, const char* filepath);
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/*Export to a Amiga MOD file. EXPERIMENTAL.*/
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char ModPlug_ExportMOD(ModPlugFile* file, const char* filepath);
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/*Export to a Impulse Tracker IT file. Should work OK in Little-Endian & Big-Endian platforms :-) */
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char ModPlug_ExportIT(ModPlugFile* file, const char* filepath);
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#endif // MODPLUG_NO_FILESAVE
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unsigned int ModPlug_NumInstruments(ModPlugFile* file);
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unsigned int ModPlug_NumSamples(ModPlugFile* file);
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unsigned int ModPlug_NumPatterns(ModPlugFile* file);
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unsigned int ModPlug_NumChannels(ModPlugFile* file);
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unsigned int ModPlug_SampleName(ModPlugFile* file, unsigned int qual, char* buff);
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unsigned int ModPlug_InstrumentName(ModPlugFile* file, unsigned int qual, char* buff);
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/*
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* Retrieve pattern note-data
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||||
*/
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||||
ModPlugNote* ModPlug_GetPattern(ModPlugFile* file, int pattern, unsigned int* numrows);
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||||
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||||
/*
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||||
* =================
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||||
* Mixer callback
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||||
* =================
|
||||
*
|
||||
* Use this callback if you want to 'modify' the mixed data of LibModPlug.
|
||||
*
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||||
* void proc(int* buffer,unsigned long channels,unsigned long nsamples) ;
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||||
*
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||||
* 'buffer': A buffer of mixed samples
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||||
* 'channels': N. of channels in the buffer
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||||
* 'nsamples': N. of samples in the buffeer (without taking care of n.channels)
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*
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||||
* (Samples are signed 32-bit integers)
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||||
*/
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||||
void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc) ;
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||||
void ModPlug_UnloadMixerCallback(ModPlugFile* file) ;
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||||
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||||
#ifdef __cplusplus
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||||
} /* extern "C" */
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||||
#endif
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||||
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||||
#endif
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@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildMachineOSBuild</key>
|
||||
<string>11B26</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>libmodplug</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>net.sourceforge.libmodplug</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>DTCompiler</key>
|
||||
<string>com.apple.compilers.llvm.clang.1_0</string>
|
||||
<key>DTPlatformBuild</key>
|
||||
<string>4B110</string>
|
||||
<key>DTPlatformVersion</key>
|
||||
<string>GM</string>
|
||||
<key>DTSDKBuild</key>
|
||||
<string>11A511a</string>
|
||||
<key>DTSDKName</key>
|
||||
<string>macosx10.7</string>
|
||||
<key>DTXcode</key>
|
||||
<string>0410</string>
|
||||
<key>DTXcodeBuild</key>
|
||||
<string>4B110</string>
|
||||
</dict>
|
||||
</plist>
|
@ -0,0 +1,171 @@
|
||||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
|
||||
*/
|
||||
|
||||
#ifndef MODPLUG_H__INCLUDED
|
||||
#define MODPLUG_H__INCLUDED
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct _ModPlugFile;
|
||||
typedef struct _ModPlugFile ModPlugFile;
|
||||
|
||||
struct _ModPlugNote {
|
||||
unsigned char Note;
|
||||
unsigned char Instrument;
|
||||
unsigned char VolumeEffect;
|
||||
unsigned char Effect;
|
||||
unsigned char Volume;
|
||||
unsigned char Parameter;
|
||||
};
|
||||
typedef struct _ModPlugNote ModPlugNote;
|
||||
|
||||
typedef void (*ModPlugMixerProc)(int*, unsigned long, unsigned long);
|
||||
|
||||
/* Load a mod file. [data] should point to a block of memory containing the complete
|
||||
* file, and [size] should be the size of that block.
|
||||
* Return the loaded mod file on success, or NULL on failure. */
|
||||
ModPlugFile* ModPlug_Load(const void* data, int size);
|
||||
/* Unload a mod file. */
|
||||
void ModPlug_Unload(ModPlugFile* file);
|
||||
|
||||
/* Read sample data into the buffer. Returns the number of bytes read. If the end
|
||||
* of the mod has been reached, zero is returned. */
|
||||
int ModPlug_Read(ModPlugFile* file, void* buffer, int size);
|
||||
|
||||
/* Get the name of the mod. The returned buffer is stored within the ModPlugFile
|
||||
* structure and will remain valid until you unload the file. */
|
||||
const char* ModPlug_GetName(ModPlugFile* file);
|
||||
|
||||
/* Get the length of the mod, in milliseconds. Note that this result is not always
|
||||
* accurate, especially in the case of mods with loops. */
|
||||
int ModPlug_GetLength(ModPlugFile* file);
|
||||
|
||||
/* Seek to a particular position in the song. Note that seeking and MODs don't mix very
|
||||
* well. Some mods will be missing instruments for a short time after a seek, as ModPlug
|
||||
* does not scan the sequence backwards to find out which instruments were supposed to be
|
||||
* playing at that time. (Doing so would be difficult and not very reliable.) Also,
|
||||
* note that seeking is not very exact in some mods -- especially those for which
|
||||
* ModPlug_GetLength() does not report the full length. */
|
||||
void ModPlug_Seek(ModPlugFile* file, int millisecond);
|
||||
|
||||
enum _ModPlug_Flags
|
||||
{
|
||||
MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
|
||||
MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
|
||||
MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
|
||||
MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
|
||||
MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
|
||||
};
|
||||
|
||||
enum _ModPlug_ResamplingMode
|
||||
{
|
||||
MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
|
||||
MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
|
||||
MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
|
||||
MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
|
||||
};
|
||||
|
||||
typedef struct _ModPlug_Settings
|
||||
{
|
||||
int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
|
||||
|
||||
/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
|
||||
* down-mixes to the settings you choose. */
|
||||
int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
|
||||
int mBits; /* Bits per sample - 8, 16, or 32 */
|
||||
int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
|
||||
int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
|
||||
|
||||
int mStereoSeparation; /* Stereo separation, 1 - 256 */
|
||||
int mMaxMixChannels; /* Maximum number of mixing channels (polyphony), 32 - 256 */
|
||||
|
||||
int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
|
||||
int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
|
||||
int mBassAmount; /* XBass level 0(quiet)-100(loud) */
|
||||
int mBassRange; /* XBass cutoff in Hz 10-100 */
|
||||
int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
|
||||
int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
|
||||
int mLoopCount; /* Number of times to loop. Zero prevents looping.
|
||||
-1 loops forever. */
|
||||
} ModPlug_Settings;
|
||||
|
||||
/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
|
||||
* sampling rate, and loop count, will take effect immediately. Those options which don't
|
||||
* take effect immediately will take effect the next time you load a mod. */
|
||||
void ModPlug_GetSettings(ModPlug_Settings* settings);
|
||||
void ModPlug_SetSettings(const ModPlug_Settings* settings);
|
||||
|
||||
/* New ModPlug API Functions */
|
||||
/* NOTE: Master Volume (1-512) */
|
||||
unsigned int ModPlug_GetMasterVolume(ModPlugFile* file) ;
|
||||
void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol) ;
|
||||
|
||||
int ModPlug_GetCurrentSpeed(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentTempo(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentOrder(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentPattern(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentRow(ModPlugFile* file);
|
||||
int ModPlug_GetPlayingChannels(ModPlugFile* file);
|
||||
|
||||
void ModPlug_SeekOrder(ModPlugFile* file,int order);
|
||||
int ModPlug_GetModuleType(ModPlugFile* file);
|
||||
char* ModPlug_GetMessage(ModPlugFile* file);
|
||||
|
||||
|
||||
#ifndef MODPLUG_NO_FILESAVE
|
||||
/*
|
||||
* EXPERIMENTAL Export Functions
|
||||
*/
|
||||
/*Export to a Scream Tracker 3 S3M module. EXPERIMENTAL (only works on Little-Endian platforms)*/
|
||||
char ModPlug_ExportS3M(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Extended Module (XM). EXPERIMENTAL (only works on Little-Endian platforms)*/
|
||||
char ModPlug_ExportXM(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Amiga MOD file. EXPERIMENTAL.*/
|
||||
char ModPlug_ExportMOD(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Impulse Tracker IT file. Should work OK in Little-Endian & Big-Endian platforms :-) */
|
||||
char ModPlug_ExportIT(ModPlugFile* file, const char* filepath);
|
||||
#endif // MODPLUG_NO_FILESAVE
|
||||
|
||||
unsigned int ModPlug_NumInstruments(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumSamples(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumPatterns(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumChannels(ModPlugFile* file);
|
||||
unsigned int ModPlug_SampleName(ModPlugFile* file, unsigned int qual, char* buff);
|
||||
unsigned int ModPlug_InstrumentName(ModPlugFile* file, unsigned int qual, char* buff);
|
||||
|
||||
/*
|
||||
* Retrieve pattern note-data
|
||||
*/
|
||||
ModPlugNote* ModPlug_GetPattern(ModPlugFile* file, int pattern, unsigned int* numrows);
|
||||
|
||||
/*
|
||||
* =================
|
||||
* Mixer callback
|
||||
* =================
|
||||
*
|
||||
* Use this callback if you want to 'modify' the mixed data of LibModPlug.
|
||||
*
|
||||
* void proc(int* buffer,unsigned long channels,unsigned long nsamples) ;
|
||||
*
|
||||
* 'buffer': A buffer of mixed samples
|
||||
* 'channels': N. of channels in the buffer
|
||||
* 'nsamples': N. of samples in the buffeer (without taking care of n.channels)
|
||||
*
|
||||
* (Samples are signed 32-bit integers)
|
||||
*/
|
||||
void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc) ;
|
||||
void ModPlug_UnloadMixerCallback(ModPlugFile* file) ;
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildMachineOSBuild</key>
|
||||
<string>11B26</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>libmodplug</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>net.sourceforge.libmodplug</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>DTCompiler</key>
|
||||
<string>com.apple.compilers.llvm.clang.1_0</string>
|
||||
<key>DTPlatformBuild</key>
|
||||
<string>4B110</string>
|
||||
<key>DTPlatformVersion</key>
|
||||
<string>GM</string>
|
||||
<key>DTSDKBuild</key>
|
||||
<string>11A511a</string>
|
||||
<key>DTSDKName</key>
|
||||
<string>macosx10.7</string>
|
||||
<key>DTXcode</key>
|
||||
<string>0410</string>
|
||||
<key>DTXcodeBuild</key>
|
||||
<string>4B110</string>
|
||||
</dict>
|
||||
</plist>
|
Binary file not shown.
@ -0,0 +1,171 @@
|
||||
/*
|
||||
* This source code is public domain.
|
||||
*
|
||||
* Authors: Kenton Varda <temporal@gauge3d.org> (C interface wrapper)
|
||||
*/
|
||||
|
||||
#ifndef MODPLUG_H__INCLUDED
|
||||
#define MODPLUG_H__INCLUDED
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct _ModPlugFile;
|
||||
typedef struct _ModPlugFile ModPlugFile;
|
||||
|
||||
struct _ModPlugNote {
|
||||
unsigned char Note;
|
||||
unsigned char Instrument;
|
||||
unsigned char VolumeEffect;
|
||||
unsigned char Effect;
|
||||
unsigned char Volume;
|
||||
unsigned char Parameter;
|
||||
};
|
||||
typedef struct _ModPlugNote ModPlugNote;
|
||||
|
||||
typedef void (*ModPlugMixerProc)(int*, unsigned long, unsigned long);
|
||||
|
||||
/* Load a mod file. [data] should point to a block of memory containing the complete
|
||||
* file, and [size] should be the size of that block.
|
||||
* Return the loaded mod file on success, or NULL on failure. */
|
||||
ModPlugFile* ModPlug_Load(const void* data, int size);
|
||||
/* Unload a mod file. */
|
||||
void ModPlug_Unload(ModPlugFile* file);
|
||||
|
||||
/* Read sample data into the buffer. Returns the number of bytes read. If the end
|
||||
* of the mod has been reached, zero is returned. */
|
||||
int ModPlug_Read(ModPlugFile* file, void* buffer, int size);
|
||||
|
||||
/* Get the name of the mod. The returned buffer is stored within the ModPlugFile
|
||||
* structure and will remain valid until you unload the file. */
|
||||
const char* ModPlug_GetName(ModPlugFile* file);
|
||||
|
||||
/* Get the length of the mod, in milliseconds. Note that this result is not always
|
||||
* accurate, especially in the case of mods with loops. */
|
||||
int ModPlug_GetLength(ModPlugFile* file);
|
||||
|
||||
/* Seek to a particular position in the song. Note that seeking and MODs don't mix very
|
||||
* well. Some mods will be missing instruments for a short time after a seek, as ModPlug
|
||||
* does not scan the sequence backwards to find out which instruments were supposed to be
|
||||
* playing at that time. (Doing so would be difficult and not very reliable.) Also,
|
||||
* note that seeking is not very exact in some mods -- especially those for which
|
||||
* ModPlug_GetLength() does not report the full length. */
|
||||
void ModPlug_Seek(ModPlugFile* file, int millisecond);
|
||||
|
||||
enum _ModPlug_Flags
|
||||
{
|
||||
MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */
|
||||
MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */
|
||||
MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */
|
||||
MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */
|
||||
MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */
|
||||
};
|
||||
|
||||
enum _ModPlug_ResamplingMode
|
||||
{
|
||||
MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */
|
||||
MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */
|
||||
MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */
|
||||
MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */
|
||||
};
|
||||
|
||||
typedef struct _ModPlug_Settings
|
||||
{
|
||||
int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */
|
||||
|
||||
/* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then
|
||||
* down-mixes to the settings you choose. */
|
||||
int mChannels; /* Number of channels - 1 for mono or 2 for stereo */
|
||||
int mBits; /* Bits per sample - 8, 16, or 32 */
|
||||
int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */
|
||||
int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */
|
||||
|
||||
int mStereoSeparation; /* Stereo separation, 1 - 256 */
|
||||
int mMaxMixChannels; /* Maximum number of mixing channels (polyphony), 32 - 256 */
|
||||
|
||||
int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */
|
||||
int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */
|
||||
int mBassAmount; /* XBass level 0(quiet)-100(loud) */
|
||||
int mBassRange; /* XBass cutoff in Hz 10-100 */
|
||||
int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */
|
||||
int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */
|
||||
int mLoopCount; /* Number of times to loop. Zero prevents looping.
|
||||
-1 loops forever. */
|
||||
} ModPlug_Settings;
|
||||
|
||||
/* Get and set the mod decoder settings. All options, except for channels, bits-per-sample,
|
||||
* sampling rate, and loop count, will take effect immediately. Those options which don't
|
||||
* take effect immediately will take effect the next time you load a mod. */
|
||||
void ModPlug_GetSettings(ModPlug_Settings* settings);
|
||||
void ModPlug_SetSettings(const ModPlug_Settings* settings);
|
||||
|
||||
/* New ModPlug API Functions */
|
||||
/* NOTE: Master Volume (1-512) */
|
||||
unsigned int ModPlug_GetMasterVolume(ModPlugFile* file) ;
|
||||
void ModPlug_SetMasterVolume(ModPlugFile* file,unsigned int cvol) ;
|
||||
|
||||
int ModPlug_GetCurrentSpeed(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentTempo(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentOrder(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentPattern(ModPlugFile* file);
|
||||
int ModPlug_GetCurrentRow(ModPlugFile* file);
|
||||
int ModPlug_GetPlayingChannels(ModPlugFile* file);
|
||||
|
||||
void ModPlug_SeekOrder(ModPlugFile* file,int order);
|
||||
int ModPlug_GetModuleType(ModPlugFile* file);
|
||||
char* ModPlug_GetMessage(ModPlugFile* file);
|
||||
|
||||
|
||||
#ifndef MODPLUG_NO_FILESAVE
|
||||
/*
|
||||
* EXPERIMENTAL Export Functions
|
||||
*/
|
||||
/*Export to a Scream Tracker 3 S3M module. EXPERIMENTAL (only works on Little-Endian platforms)*/
|
||||
char ModPlug_ExportS3M(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Extended Module (XM). EXPERIMENTAL (only works on Little-Endian platforms)*/
|
||||
char ModPlug_ExportXM(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Amiga MOD file. EXPERIMENTAL.*/
|
||||
char ModPlug_ExportMOD(ModPlugFile* file, const char* filepath);
|
||||
|
||||
/*Export to a Impulse Tracker IT file. Should work OK in Little-Endian & Big-Endian platforms :-) */
|
||||
char ModPlug_ExportIT(ModPlugFile* file, const char* filepath);
|
||||
#endif // MODPLUG_NO_FILESAVE
|
||||
|
||||
unsigned int ModPlug_NumInstruments(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumSamples(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumPatterns(ModPlugFile* file);
|
||||
unsigned int ModPlug_NumChannels(ModPlugFile* file);
|
||||
unsigned int ModPlug_SampleName(ModPlugFile* file, unsigned int qual, char* buff);
|
||||
unsigned int ModPlug_InstrumentName(ModPlugFile* file, unsigned int qual, char* buff);
|
||||
|
||||
/*
|
||||
* Retrieve pattern note-data
|
||||
*/
|
||||
ModPlugNote* ModPlug_GetPattern(ModPlugFile* file, int pattern, unsigned int* numrows);
|
||||
|
||||
/*
|
||||
* =================
|
||||
* Mixer callback
|
||||
* =================
|
||||
*
|
||||
* Use this callback if you want to 'modify' the mixed data of LibModPlug.
|
||||
*
|
||||
* void proc(int* buffer,unsigned long channels,unsigned long nsamples) ;
|
||||
*
|
||||
* 'buffer': A buffer of mixed samples
|
||||
* 'channels': N. of channels in the buffer
|
||||
* 'nsamples': N. of samples in the buffeer (without taking care of n.channels)
|
||||
*
|
||||
* (Samples are signed 32-bit integers)
|
||||
*/
|
||||
void ModPlug_InitMixerCallback(ModPlugFile* file,ModPlugMixerProc proc) ;
|
||||
void ModPlug_UnloadMixerCallback(ModPlugFile* file) ;
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildMachineOSBuild</key>
|
||||
<string>11B26</string>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>libmodplug</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>net.sourceforge.libmodplug</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1</string>
|
||||
<key>DTCompiler</key>
|
||||
<string>com.apple.compilers.llvm.clang.1_0</string>
|
||||
<key>DTPlatformBuild</key>
|
||||
<string>4B110</string>
|
||||
<key>DTPlatformVersion</key>
|
||||
<string>GM</string>
|
||||
<key>DTSDKBuild</key>
|
||||
<string>11A511a</string>
|
||||
<key>DTSDKName</key>
|
||||
<string>macosx10.7</string>
|
||||
<key>DTXcode</key>
|
||||
<string>0410</string>
|
||||
<key>DTXcodeBuild</key>
|
||||
<string>4B110</string>
|
||||
</dict>
|
||||
</plist>
|
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BIN
android/tools/love.app/Contents/Frameworks/libmodplug.framework/libmodplug
Executable file
BIN
android/tools/love.app/Contents/Frameworks/libmodplug.framework/libmodplug
Executable file
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Reference in New Issue
Block a user