--[[ Copyright (c) 2011 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local _NAME, common_local = ..., common if not (type(common) == 'table' and common.class and common.instance) then assert(common_class ~= false, 'No class commons specification available.') require(_NAME .. '.class') end local Shapes = require(_NAME .. '.shapes') local Spatialhash = require(_NAME .. '.spatialhash') -- reset global table `common' (required by class commons) if common_local ~= common then common_local, common = common, common_local end local newPolygonShape = Shapes.newPolygonShape local newCircleShape = Shapes.newCircleShape local newPointShape = Shapes.newPointShape local HC = {} function HC:init(cell_size) self.hash = common_local.instance(Spatialhash, cell_size or 100) end -- spatial hash management function HC:resetHash(cell_size) local hash = self.hash self.hash = common_local.instance(Spatialhash, cell_size or 100) for shape in pairs(hash:shapes()) do self.hash:register(shape, shape:bbox()) end return self end function HC:register(shape) self.hash:register(shape, shape:bbox()) -- keep track of where/how big the shape is for _, f in ipairs({'move', 'rotate', 'scale'}) do local old_function = shape[f] shape[f] = function(this, ...) local x1,y1,x2,y2 = this:bbox() old_function(this, ...) self.hash:update(this, x1,y1,x2,y2, this:bbox()) return this end end return shape end function HC:remove(shape) self.hash:remove(shape, shape:bbox()) for _, f in ipairs({'move', 'rotate', 'scale'}) do shape[f] = function() error(f.."() called on a removed shape") end end return self end -- shape constructors function HC:polygon(...) return self:register(newPolygonShape(...)) end function HC:rectangle(x,y,w,h) return self:polygon(x,y, x+w,y, x+w,y+h, x,y+h) end function HC:circle(x,y,r) return self:register(newCircleShape(x,y,r)) end function HC:point(x,y) return self:register(newPointShape(x,y)) end -- collision detection function HC:neighbors(shape) local neighbors = self.hash:inSameCells(shape:bbox()) rawset(neighbors, shape, nil) return neighbors end function HC:collisions(shape) local candidates = self:neighbors(shape) for other in pairs(candidates) do local collides, dx, dy = shape:collidesWith(other) if collides then rawset(candidates, other, {dx,dy, x=dx, y=dy}) else rawset(candidates, other, nil) end end return candidates end -- the class and the instance HC = common_local.class('HardonCollider', HC) local instance = common_local.instance(HC) -- the module return setmetatable({ new = function(...) return common_local.instance(HC, ...) end, resetHash = function(...) return instance:resetHash(...) end, register = function(...) return instance:register(...) end, remove = function(...) return instance:remove(...) end, polygon = function(...) return instance:polygon(...) end, rectangle = function(...) return instance:rectangle(...) end, circle = function(...) return instance:circle(...) end, point = function(...) return instance:point(...) end, neighbors = function(...) return instance:neighbors(...) end, collisions = function(...) return instance:collisions(...) end, hash = function() return instance.hash end, }, {__call = function(_, ...) return common_local.instance(HC, ...) end})