40 lines
1.3 KiB
Bash
Executable File
40 lines
1.3 KiB
Bash
Executable File
CWD=$(cd "$(dirname "$0")"; pwd)
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CWD="`dirname \"$0\"`"
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echo $CWD
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export JAVA_HOME="$CWD/tools/jdk-osx"
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export ANT_HOME="$CWD/tools/ant"
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export ANDROID_HOME="$CWD/tools/android-osx"
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export PATH="$PATH:$ANT_HOME/bin:$JAVA_HOME"
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cd "$CWD"
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## make android ID and name unique so we can have multiple installs
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# restore original manifest and src subdir
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cp tools/love-android-sdl2/original/AndroidManifest.xml tools/love-android-sdl2/
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rm -r tools/love-android-sdl2/src/love
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cp -r tools/love-android-sdl2/original/love tools/love-android-sdl2/src/
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# get date and hope no participants compile at the same second
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datevar=`date +"%m%d%H%M%S"`
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# replace id, name and src subdir
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sed -i "" "s/loveToAndroid Game/Game $datevar/g" tools/love-android-sdl2/AndroidManifest.xml
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sed -i "" "s/love.to.android/love\.to\.android$datevar/g" tools/love-android-sdl2/AndroidManifest.xml
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sed -i "" "s/love.to.android/love\.to\.android$datevar/g" tools/love-android-sdl2/src/love/to/android/LtaActivity.java
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mv tools/love-android-sdl2/src/love/to/android tools/love-android-sdl2/src/love/to/android$datevar
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rm game.apk
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pwd
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cd "$CWD/tools/love-android-sdl2"
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pwd
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rm -r gen bin
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cp ../../game.love assets/
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cp ../../icon.png res/drawable-xxhdpi/ic_launcher.png
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ant debug
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cp bin/love_android_sdl2-debug.apk ../../game.apk
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