alunizaje/StartGamedev-160604-osx/tools/zbstudio.app/Contents/ZeroBraneStudio/packages/sample.lua
2016-11-03 00:05:36 +01:00

139 lines
5.8 KiB
Lua

local G = ...
local id = G.ID("sample.samplemenu")
local P = {
name = "Sample plugin",
description = "Sample plugin to demonstrate various event types.",
author = "Paul Kulchenko",
}
-- Events that are marked with "return false" can return `false` to
-- abort further processing.
-- For `onEditorPreSave` event it means that file saving will be aborted.
-- For `onEditorPreClose` event it means that closing an editor tab will be aborted.
-- For `onEditorKeyDown` event it means that the key will be "eaten".
-- For `onEditorAction` event it means that the action will not be executed.
-- For `onFiletreeActivate` event it means that no further processing is done.
-- For `onEditorCharAdded` event it means that no further processing is done
-- (but the character is still added to the editor).
local events = {
onRegister = function(self) end,
onUnRegister = function(self) end,
onEditorLoad = function(self, editor) end,
onEditorPreClose = function(self, editor) end, -- return false
onEditorClose = function(self, editor) end,
onEditorNew = function(self, editor) end,
onEditorPreSave = function(self, editor, filepath) end, -- return false
onEditorSave = function(self, editor) end,
onEditorFocusLost = function(self, editor) end,
onEditorFocusSet = function(self, editor) end,
onEditorAction = function(self, editor, event) end, -- return false
onEditorKeyDown = function(self, editor, event) end, -- return false
onEditorCharAdded = function(self, editor, event) end, -- return false
onEditorUserlistSelection = function(self, editor, event) end, -- return false
onEditorMarkerUpdate = function(self, editor, marker, line, value) end,
onEditorUpdateUI = function(self, editor, event) end,
onEditorPainted = function(self, editor, event) end,
onEditorCallTip = function(self, editor, tip, value, eval) end, -- return false
onFiletreeActivate = function(self, tree, event, item) end, -- return false
onFiletreeLDown = function(self, tree, event, item) end,
onFiletreeRDown = function(self, tree, event, item) end,
onMenuEditor = function(self, menu, editor, event) end,
onMenuEditorTab = function(self, menu, notebook, event, index) end,
onMenuOutput = function(self, menu, editor, event) end,
onMenuConsole = function(self, menu, editor, event) end,
onMenuFiletree = function(self, menu, tree, event) end,
onMenuOutline = function(self, menu, tree, event) end,
onMenuWatch = function(self, menu, tree, event) end,
onProjectPreLoad = function(self, project) end, -- before project is changed
onProjectLoad = function(self, project) end, -- after project is changed
onProjectClose = function(self, project) end,
onInterpreterLoad = function(self, interpreter) end,
onInterpreterClose = function(self, interpreter) end,
onIdle = function(self, event) end,
onIdleOnce = function(self, event) end,
onAppFocusLost = function(self, app) end,
onAppFocusSet = function(self, app) end,
onAppLoad = function(self, app) end,
onAppClose = function(self, app) end,
onAppDone = function(self, app) end, -- the last event right before exiting
}
--[[ Uncomment this to see event names printed in the Output window
local skipEvents = {onIdle = true, onEditorPainted = true, onEditorUpdateUI = true}
for k in pairs(events) do
if not skipEvents[k] then
P[k] = k:find("^onEditor")
and function(self, ed)
-- document can be empty for newly added documents
local doc = ide:GetDocument(ed)
DisplayOutputLn(self:GetFileName(), k, doc and doc:GetFilePath() or "new document") end
or function(self, ...)
DisplayOutputLn(self:GetFileName(), k, ...) end
end
end
P.onMenuEditor = function(self, menu, editor, event)
local point = editor:ScreenToClient(event:GetPosition())
pos = editor:PositionFromPointClose(point.x, point.y)
menu:Append(id, ">> Sample item; pos "..pos)
menu:Enable(id, true)
editor:Connect(id, wx.wxEVT_COMMAND_MENU_SELECTED,
function() DisplayOutputLn("Selected "..pos) end)
DisplayOutputLn(self:GetFileName(), "onMenuEditor")
end
P.onMenuEditorTab = function(self, menu, notebook, event, index)
menu:Append(id, ">> Sample item; tab "..index)
menu:Enable(id, true)
notebook:Connect(id, wx.wxEVT_COMMAND_MENU_SELECTED,
function() DisplayOutputLn("Selected "..index) end)
DisplayOutputLn(self:GetFileName(), "onMenuEditorTab")
end
P.onMenuFiletree = function(self, menu, tree, event)
local item_id = event:GetItem()
local name = tree:GetItemFullName(item_id)
menu:Append(id, ">> Sample item; name "..name)
menu:Enable(id, true)
tree:Connect(id, wx.wxEVT_COMMAND_MENU_SELECTED,
function() DisplayOutputLn("Selected "..name) end)
DisplayOutputLn(self:GetFileName(), "onMenuFiletree")
end
P.onInterpreterLoad = function(self, interpreter)
DisplayOutputLn(self:GetFileName(), "onInterpreterLoad", interpreter:GetFileName())
end
P.onInterpreterClose = function(self, interpreter)
DisplayOutputLn(self:GetFileName(), "onInterpreterClose", interpreter:GetFileName())
end
P.onEditorPreSave = function(self, editor, filepath)
if filepath and filepath:find("%.txt$") then
DisplayOutputLn(self:GetFileName(), "onEditorPreSave", "Aborted saving a .txt file")
return false
else
DisplayOutputLn(self:GetFileName(), "onEditorPreSave", filepath or "New file")
end
end
P.onEditorCharAdded = function(self, editor, event)
DisplayOutputLn(self:GetFileName(), "onEditorCharAdded", event:GetKey())
end
P.onEditorKeyDown = function(self, editor, event)
DisplayOutputLn(self:GetFileName(), "onEditorKeyDown", event:GetKeyCode())
end
--]]
return P