alunizaje/StartGamedev-160604-osx/tools/zbstudio.app/Contents/ZeroBraneStudio/zbstudio/app.lua
2016-11-03 00:05:36 +01:00

54 lines
1.8 KiB
Lua

local skipspecs = {
cg = true, glsl = true, luxres = true, opencl = true, sql = true,
cbase = true, hlsl = true, oglgpuprog = true, ptx = true, text = true,
}
return {
loadfilters = {
tools = function(file) return false end,
specs = function(file) return not skipspecs[file:match('spec[/\\]([^/\\]+)%.lua$') or ''] end,
interpreters = function(file) return not file:find('estrela') end,
},
postinit = function ()
local ide = ide
local bundle = wx.wxIconBundle()
local files = FileSysGetRecursive(ide:GetAppName().."/res", false, "*.ico")
local icons = 0
for i,file in ipairs(files) do
icons = icons + 1
bundle:AddIcon(file, wx.wxBITMAP_TYPE_ICO)
end
if icons > 0 then ide.frame:SetIcons(bundle) end
local menuBar = ide.frame.menuBar
menuBar:Check(ID_CLEAROUTPUT, true)
-- load myprograms/welcome.lua if exists and no projectdir
local projectdir = ide.config.path.projectdir
if (not projectdir or string.len(projectdir) == 0
or not wx.wxFileName(projectdir):DirExists()) then
local home = wx.wxGetHomeDir():gsub("[\\/]$","")
for _,dir in pairs({home, home.."/Desktop", ""}) do
local fn = wx.wxFileName("myprograms/welcome.lua")
-- normalize to absolute path
if fn:Normalize(wx.wxPATH_NORM_ALL, dir) and fn:FileExists() then
LoadFile(fn:GetFullPath(),nil,true)
ProjectUpdateProjectDir(fn:GetPath(wx.wxPATH_GET_VOLUME))
break
end
end
end
end,
stringtable = {
editor = "ZeroBrane Studio",
about = "About ZeroBrane Studio",
editormessage = "ZeroBrane Studio Message",
statuswelcome = "Welcome to ZeroBrane Studio",
settingsapp = "ZeroBraneStudio",
settingsvendor = "ZeroBraneLLC",
logo = "res/zerobrane.png",
help = "zerobranestudio",
},
}