alunizaje/StartGamedev-160604-osx/tools/zbstudio.app/Contents/ZeroBraneStudio/zbstudio/config.lua
2016-11-03 00:05:36 +01:00

39 lines
1.1 KiB
Lua

local G = ... -- this now points to the global environment
local ide, wx = G.ide, G.wx
local mac = ide.osname == 'Macintosh'
local win = ide.osname == "Windows"
if mac then
local defaultsize = 11
filetree.fontsize = defaultsize
if ide.wxver >= "2.9.5" then
editor.fontsize = defaultsize+1
outputshell.fontsize = defaultsize
end
editor.fontname = "Monaco"
outputshell.fontname = editor.fontname
else
local defaultsize = 10
editor.fontsize = defaultsize+1
outputshell.fontsize = defaultsize
local sysid, major, minor = wx.wxGetOsVersion()
editor.fontname =
win and (major == 5 and "Courier New" or "Consolas") or "Monospace"
outputshell.fontname = editor.fontname
end
hidpi = mac -- support Retina displays by default (OSX)
singleinstance = not mac
unhidewindow = { -- allow unhiding of GUI windows
-- 1 - show if hidden, 0 - ignore, 2 -- hide if shown
ConsoleWindowClass = 2,
-- ignore the following windows when "showing all"
IME = 0,
wxDisplayHiddenWindow = 0,
['MSCTFIME UI'] = 0,
-- GLUT/opengl/SDL applications (for example, moai or love2d)
GLUT = 1, FREEGLUT = 1, SDL_app = 1,
}