* java/Makefile.in (clean): Fix distclean and bootstrap-clean rules. * java/debug.sh (jdb_port): (attach_existing): (num_pids): (line): Add new options to upload a gdbserver binary to the device. * java/org/gnu/emacs/EmacsActivity.java (EmacsActivity): Make focusedActivities public. * java/org/gnu/emacs/EmacsContextMenu.java (EmacsContextMenu): New class. * java/org/gnu/emacs/EmacsDrawRectangle.java (perform): Fix bounds computation. * java/org/gnu/emacs/EmacsGC.java (markDirty): Set stroke width explicitly. * java/org/gnu/emacs/EmacsService.java (EmacsService) (getLocationOnScreen, nameKeysym): New functions. * java/org/gnu/emacs/EmacsView.java (EmacsView): Disable focus highlight. (onCreateContextMenu, popupMenu, cancelPopupMenu): New functions. * java/org/gnu/emacs/EmacsWindow.java (EmacsWindow): Implement a kind of ``override redirect'' window for tooltips. * src/android.c (struct android_emacs_service): New method `name_keysym'. (android_run_select_thread, android_init_events): (android_select): Release select thread on semaphores instead of signals to avoid one nasty race on SIGUSR2 delivery. (android_init_emacs_service): Initialize new method. (android_create_window): Handle CW_OVERRIDE_REDIRECT. (android_move_resize_window, android_map_raised) (android_translate_coordinates, android_get_keysym_name) (android_build_string, android_exception_check): New functions. * src/android.h: Update prototypes. * src/androidfns.c (android_set_parent_frame, Fx_create_frame) (unwind_create_tip_frame, android_create_tip_frame) (android_hide_tip, compute_tip_xy, Fx_show_tip, Fx_hide_tip) (syms_of_androidfns): Implement tooltips and iconification reporting. * src/androidgui.h (enum android_window_value_mask): Add CWOverrideRedirect. (struct android_set_window_attributes): Add `override_redirect'. (ANDROID_IS_MODIFIER_KEY): Recognize Caps Lock. * src/androidmenu.c (struct android_emacs_context_menu): New struct. (android_init_emacs_context_menu, android_unwind_local_frame) (android_push_local_frame, android_menu_show, init_androidmenu): New functions. * src/androidterm.c (handle_one_android_event): Fix NULL pointer dereference. (android_fullscreen_hook): Handle fullscreen correctly. (android_draw_box_rect): Fix top line. (get_keysym_name): Implement function. (android_create_terminal): Remove scroll bar stubs and add menu hook. * src/androidterm.h: Update prototypes. * src/emacs.c (android_emacs_init): Initialize androidmenu.c. * xcompile/Makefile.in: Fix clean rules.
213 lines
4.7 KiB
Java
213 lines
4.7 KiB
Java
/* Communication module for Android terminals. -*- c-file-style: "GNU" -*-
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Copyright (C) 2023 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or (at
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your option) any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
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package org.gnu.emacs;
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import java.util.List;
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import java.util.ArrayList;
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import android.content.Context;
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import android.content.Intent;
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import android.os.Bundle;
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import android.view.Menu;
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import android.view.MenuItem;
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import android.view.View;
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import android.widget.PopupMenu;
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/* Context menu implementation. This object is built from JNI and
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describes a menu hiearchy. Then, `inflate' can turn it into an
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Android menu, which can be turned into a popup (or other kind of)
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menu. */
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public class EmacsContextMenu
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{
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private class Item
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{
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public int itemID;
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public String itemName;
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public EmacsContextMenu subMenu;
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public boolean isEnabled;
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};
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public List<Item> menuItems;
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public String title;
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private EmacsContextMenu parent;
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/* Create a context menu with no items inside and the title TITLE,
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which may be NULL. */
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public static EmacsContextMenu
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createContextMenu (String title)
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{
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EmacsContextMenu menu;
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menu = new EmacsContextMenu ();
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menu.menuItems = new ArrayList<Item> ();
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menu.title = title;
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return menu;
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}
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/* Add a normal menu item to the context menu with the id ITEMID and
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the name ITEMNAME. Enable it if ISENABLED, else keep it
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disabled. */
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public void
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addItem (int itemID, String itemName, boolean isEnabled)
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{
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Item item;
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item = new Item ();
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item.itemID = itemID;
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item.itemName = itemName;
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item.isEnabled = isEnabled;
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menuItems.add (item);
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}
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/* Create a disabled menu item with the name ITEMNAME. */
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public void
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addPane (String itemName)
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{
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Item item;
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item = new Item ();
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item.itemName = itemName;
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menuItems.add (item);
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}
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/* Add a submenu to the context menu with the specified title and
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item name. */
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public EmacsContextMenu
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addSubmenu (String itemName, String title)
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{
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EmacsContextMenu submenu;
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Item item;
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item = new Item ();
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item.itemID = 0;
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item.itemName = itemName;
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item.subMenu = createContextMenu (title);
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item.subMenu.parent = this;
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menuItems.add (item);
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return item.subMenu;
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}
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/* Add the contents of this menu to MENU. */
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private void
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inflateMenuItems (Menu menu)
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{
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Intent intent;
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MenuItem menuItem;
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Menu submenu;
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for (Item item : menuItems)
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{
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if (item.subMenu != null)
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{
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/* This is a submenu. Create the submenu and add the
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contents of the menu to it. */
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submenu = menu.addSubMenu (item.itemName);
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inflateMenuItems (submenu);
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}
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else
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{
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menuItem = menu.add (item.itemName);
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/* If the item ID is zero, then disable the item. */
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if (item.itemID == 0 || !item.isEnabled)
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menuItem.setEnabled (false);
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}
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}
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}
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/* Enter the items in this context menu to MENU. Create each menu
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item with an Intent containing a Bundle, where the key
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"emacs:menu_item_hi" maps to the high 16 bits of the
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corresponding item ID, and the key "emacs:menu_item_low" maps to
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the low 16 bits of the item ID. */
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public void
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expandTo (Menu menu)
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{
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inflateMenuItems (menu);
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}
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/* Return the parent or NULL. */
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public EmacsContextMenu
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parent ()
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{
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return parent;
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}
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/* Like display, but does the actual work and runs in the main
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thread. */
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private boolean
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display1 (EmacsWindow window, int xPosition, int yPosition)
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{
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return window.view.popupMenu (this, xPosition, yPosition);
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}
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/* Display this context menu on WINDOW, at xPosition and
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yPosition. */
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public boolean
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display (final EmacsWindow window, final int xPosition,
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final int yPosition)
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{
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Runnable runnable;
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final Holder<Boolean> rc;
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rc = new Holder<Boolean> ();
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runnable = new Runnable () {
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@Override
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public void
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run ()
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{
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synchronized (this)
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{
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rc.thing = display1 (window, xPosition, yPosition);
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notify ();
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}
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}
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};
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try
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{
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runnable.wait ();
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}
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catch (InterruptedException e)
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{
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EmacsNative.emacsAbort ();
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}
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return rc.thing;
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}
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};
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