Change it to match Emacs's current behavior. Also, change the example to use ê instead of À, as the isolated grave accent in the latter's decomposition listing was confusingly transliterated to left single quote in the PDF version of the manual.
1736 lines
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1736 lines
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@c This is part of the Emacs manual.
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@c Copyright (C) 1997, 1999-2014 Free Software Foundation, Inc.
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@c See file emacs.texi for copying conditions.
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@node International
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@chapter International Character Set Support
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@c This node is referenced in the tutorial. When renaming or deleting
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@c it, the tutorial needs to be adjusted. (TUTORIAL.de)
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@cindex international scripts
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@cindex multibyte characters
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@cindex encoding of characters
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@cindex Celtic
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@cindex Chinese
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@cindex Cyrillic
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@cindex Czech
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@cindex Devanagari
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@cindex Hindi
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@cindex Marathi
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@cindex Ethiopic
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@cindex German
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@cindex Greek
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@cindex Hebrew
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@cindex IPA
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@cindex Japanese
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@cindex Korean
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@cindex Lao
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@cindex Latin
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@cindex Polish
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@cindex Romanian
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@cindex Slovak
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@cindex Slovenian
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@cindex Thai
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@cindex Tibetan
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@cindex Turkish
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@cindex Vietnamese
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@cindex Dutch
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@cindex Spanish
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Emacs supports a wide variety of international character sets,
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including European and Vietnamese variants of the Latin alphabet, as
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well as Cyrillic, Devanagari (for Hindi and Marathi), Ethiopic, Greek,
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Han (for Chinese and Japanese), Hangul (for Korean), Hebrew, IPA,
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Kannada, Lao, Malayalam, Tamil, Thai, Tibetan, and Vietnamese scripts.
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Emacs also supports various encodings of these characters that are used by
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other internationalized software, such as word processors and mailers.
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Emacs allows editing text with international characters by supporting
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all the related activities:
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@itemize @bullet
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@item
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You can visit files with non-@acronym{ASCII} characters, save non-@acronym{ASCII} text, and
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pass non-@acronym{ASCII} text between Emacs and programs it invokes (such as
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compilers, spell-checkers, and mailers). Setting your language
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environment (@pxref{Language Environments}) takes care of setting up the
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coding systems and other options for a specific language or culture.
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Alternatively, you can specify how Emacs should encode or decode text
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for each command; see @ref{Text Coding}.
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@item
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You can display non-@acronym{ASCII} characters encoded by the various
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scripts. This works by using appropriate fonts on graphics displays
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(@pxref{Defining Fontsets}), and by sending special codes to text
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displays (@pxref{Terminal Coding}). If some characters are displayed
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incorrectly, refer to @ref{Undisplayable Characters}, which describes
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possible problems and explains how to solve them.
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@item
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Characters from scripts whose natural ordering of text is from right
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to left are reordered for display (@pxref{Bidirectional Editing}).
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These scripts include Arabic, Hebrew, Syriac, Thaana, and a few
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others.
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@item
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You can insert non-@acronym{ASCII} characters or search for them. To do that,
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you can specify an input method (@pxref{Select Input Method}) suitable
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for your language, or use the default input method set up when you chose
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your language environment. If
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your keyboard can produce non-@acronym{ASCII} characters, you can select an
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appropriate keyboard coding system (@pxref{Terminal Coding}), and Emacs
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will accept those characters. Latin-1 characters can also be input by
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using the @kbd{C-x 8} prefix, see @ref{Unibyte Mode}.
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With the X Window System, your locale should be set to an appropriate
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value to make sure Emacs interprets keyboard input correctly; see
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@ref{Language Environments, locales}.
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@end itemize
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The rest of this chapter describes these issues in detail.
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@menu
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* International Chars:: Basic concepts of multibyte characters.
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* Language Environments:: Setting things up for the language you use.
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* Input Methods:: Entering text characters not on your keyboard.
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* Select Input Method:: Specifying your choice of input methods.
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* Coding Systems:: Character set conversion when you read and
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write files, and so on.
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* Recognize Coding:: How Emacs figures out which conversion to use.
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* Specify Coding:: Specifying a file's coding system explicitly.
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* Output Coding:: Choosing coding systems for output.
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* Text Coding:: Choosing conversion to use for file text.
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|
* Communication Coding:: Coding systems for interprocess communication.
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* File Name Coding:: Coding systems for file @emph{names}.
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* Terminal Coding:: Specifying coding systems for converting
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terminal input and output.
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* Fontsets:: Fontsets are collections of fonts
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that cover the whole spectrum of characters.
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* Defining Fontsets:: Defining a new fontset.
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* Modifying Fontsets:: Modifying an existing fontset.
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* Undisplayable Characters:: When characters don't display.
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* Unibyte Mode:: You can pick one European character set
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to use without multibyte characters.
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* Charsets:: How Emacs groups its internal character codes.
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* Bidirectional Editing:: Support for right-to-left scripts.
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@end menu
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@node International Chars
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@section Introduction to International Character Sets
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The users of international character sets and scripts have
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established many more-or-less standard coding systems for storing
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files. These coding systems are typically @dfn{multibyte}, meaning
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that sequences of two or more bytes are used to represent individual
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non-@acronym{ASCII} characters.
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@cindex Unicode
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Internally, Emacs uses its own multibyte character encoding, which
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is a superset of the @dfn{Unicode} standard. This internal encoding
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|
allows characters from almost every known script to be intermixed in a
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single buffer or string. Emacs translates between the multibyte
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character encoding and various other coding systems when reading and
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writing files, and when exchanging data with subprocesses.
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@kindex C-h h
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@findex view-hello-file
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@cindex undisplayable characters
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@cindex @samp{?} in display
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The command @kbd{C-h h} (@code{view-hello-file}) displays the file
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@file{etc/HELLO}, which illustrates various scripts by showing
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how to say ``hello'' in many languages. If some characters can't be
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displayed on your terminal, they appear as @samp{?} or as hollow boxes
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(@pxref{Undisplayable Characters}).
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|
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Keyboards, even in the countries where these character sets are
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used, generally don't have keys for all the characters in them. You
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can insert characters that your keyboard does not support, using
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@kbd{C-q} (@code{quoted-insert}) or @kbd{C-x 8 @key{RET}}
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(@code{insert-char}). @xref{Inserting Text}. Emacs also supports
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various @dfn{input methods}, typically one for each script or
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language, which make it easier to type characters in the script.
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@xref{Input Methods}.
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@kindex C-x RET
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The prefix key @kbd{C-x @key{RET}} is used for commands that pertain
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to multibyte characters, coding systems, and input methods.
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@kindex C-x =
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@findex what-cursor-position
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|
The command @kbd{C-x =} (@code{what-cursor-position}) shows
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|
information about the character at point. In addition to the
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character position, which was described in @ref{Position Info}, this
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command displays how the character is encoded. For instance, it
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displays the following line in the echo area for the character
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@samp{c}:
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@smallexample
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Char: c (99, #o143, #x63) point=28062 of 36168 (78%) column=53
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@end smallexample
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The four values after @samp{Char:} describe the character that
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follows point, first by showing it and then by giving its character
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code in decimal, octal and hex. For a non-@acronym{ASCII} multibyte
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|
character, these are followed by @samp{file} and the character's
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representation, in hex, in the buffer's coding system, if that coding
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system encodes the character safely and with a single byte
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(@pxref{Coding Systems}). If the character's encoding is longer than
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one byte, Emacs shows @samp{file ...}.
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As a special case, if the character lies in the range 128 (0200
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octal) through 159 (0237 octal), it stands for a ``raw'' byte that
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does not correspond to any specific displayable character. Such a
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``character'' lies within the @code{eight-bit-control} character set,
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and is displayed as an escaped octal character code. In this case,
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@kbd{C-x =} shows @samp{part of display ...} instead of @samp{file}.
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@cindex character set of character at point
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@cindex font of character at point
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@cindex text properties at point
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@cindex face at point
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With a prefix argument (@kbd{C-u C-x =}), this command displays a
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detailed description of the character in a window:
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|
@itemize @bullet
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@item
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The character set name, and the codes that identify the character
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within that character set; @acronym{ASCII} characters are identified
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as belonging to the @code{ascii} character set.
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@item
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The character's script, syntax and categories.
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|
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@item
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What keys to type to input the character in the current input method
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(if it supports the character).
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|
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@item
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The character's encodings, both internally in the buffer, and externally
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if you were to save the file.
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@item
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If you are running Emacs on a graphical display, the font name and
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glyph code for the character. If you are running Emacs on a text
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terminal, the code(s) sent to the terminal.
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@item
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The character's text properties (@pxref{Text Properties,,,
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elisp, the Emacs Lisp Reference Manual}), including any non-default
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faces used to display the character, and any overlays containing it
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(@pxref{Overlays,,, elisp, the same manual}).
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@end itemize
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Here's an example, with some lines folded to fit into this manual:
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@smallexample
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position: 1 of 1 (0%), column: 0
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character: @^e (displayed as @^e) (codepoint 234, #o352, #xea)
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preferred charset: unicode (Unicode (ISO10646))
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code point in charset: 0xEA
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script: latin
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syntax: w which means: word
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category: .:Base, L:Left-to-right (strong), c:Chinese,
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j:Japanese, l:Latin, v:Viet
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to input: type "C-x 8 RET HEX-CODEPOINT" or "C-x 8 RET NAME"
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buffer code: #xC3 #xAA
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file code: #xC3 #xAA (encoded by coding system utf-8-unix)
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display: by this font (glyph code)
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xft:-unknown-DejaVu Sans Mono-normal-normal-
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normal-*-15-*-*-*-m-0-iso10646-1 (#xAC)
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Character code properties: customize what to show
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name: LATIN SMALL LETTER E WITH CIRCUMFLEX
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old-name: LATIN SMALL LETTER E CIRCUMFLEX
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general-category: Ll (Letter, Lowercase)
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decomposition: (101 770) ('e' '^')
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@end smallexample
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|
|
@node Language Environments
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|
@section Language Environments
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|
@cindex language environments
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|
All supported character sets are supported in Emacs buffers whenever
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multibyte characters are enabled; there is no need to select a
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particular language in order to display its characters.
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However, it is important to select a @dfn{language
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|
environment} in order to set various defaults. Roughly speaking, the
|
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language environment represents a choice of preferred script rather
|
|
than a choice of language.
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|
|
The language environment controls which coding systems to recognize
|
|
when reading text (@pxref{Recognize Coding}). This applies to files,
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|
incoming mail, and any other text you read into Emacs. It may also
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|
specify the default coding system to use when you create a file. Each
|
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language environment also specifies a default input method.
|
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|
|
@findex set-language-environment
|
|
@vindex current-language-environment
|
|
To select a language environment, customize
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|
@code{current-language-environment} or use the command @kbd{M-x
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|
set-language-environment}. It makes no difference which buffer is
|
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current when you use this command, because the effects apply globally
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|
to the Emacs session. The supported language environments
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(see the variable @code{language-info-alist}) include:
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|
|
|
@cindex Euro sign
|
|
@cindex UTF-8
|
|
@quotation
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|
ASCII, Belarusian, Bengali, Brazilian Portuguese, Bulgarian, Cham,
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|
Chinese-BIG5, Chinese-CNS, Chinese-EUC-TW, Chinese-GB, Chinese-GBK,
|
|
Chinese-GB18030, Croatian, Cyrillic-ALT, Cyrillic-ISO, Cyrillic-KOI8,
|
|
Czech, Devanagari, Dutch, English, Esperanto, Ethiopic, French,
|
|
Georgian, German, Greek, Gujarati, Hebrew, IPA, Italian, Japanese,
|
|
Kannada, Khmer, Korean, Lao, Latin-1, Latin-2, Latin-3, Latin-4,
|
|
Latin-5, Latin-6, Latin-7, Latin-8 (Celtic), Latin-9 (updated Latin-1
|
|
with the Euro sign), Latvian, Lithuanian, Malayalam, Oriya, Polish,
|
|
Punjabi, Romanian, Russian, Sinhala, Slovak, Slovenian, Spanish,
|
|
Swedish, TaiViet, Tajik, Tamil, Telugu, Thai, Tibetan, Turkish, UTF-8
|
|
(for a setup which prefers Unicode characters and files encoded in
|
|
UTF-8), Ukrainian, Vietnamese, Welsh, and Windows-1255 (for a setup
|
|
which prefers Cyrillic characters and files encoded in Windows-1255).
|
|
@end quotation
|
|
|
|
To display the script(s) used by your language environment on a
|
|
graphical display, you need to have suitable fonts.
|
|
@xref{Fontsets}, for more details about setting up your fonts.
|
|
|
|
@findex set-locale-environment
|
|
@vindex locale-language-names
|
|
@vindex locale-charset-language-names
|
|
@cindex locales
|
|
Some operating systems let you specify the character-set locale you
|
|
are using by setting the locale environment variables @env{LC_ALL},
|
|
@env{LC_CTYPE}, or @env{LANG}. (If more than one of these is
|
|
set, the first one that is nonempty specifies your locale for this
|
|
purpose.) During startup, Emacs looks up your character-set locale's
|
|
name in the system locale alias table, matches its canonical name
|
|
against entries in the value of the variables
|
|
@code{locale-charset-language-names} and @code{locale-language-names}
|
|
(the former overrides the latter),
|
|
and selects the corresponding language environment if a match is found.
|
|
It also adjusts the display
|
|
table and terminal coding system, the locale coding system, the
|
|
preferred coding system as needed for the locale, and---last but not
|
|
least---the way Emacs decodes non-@acronym{ASCII} characters sent by your keyboard.
|
|
|
|
@c This seems unlikely, doesn't it?
|
|
If you modify the @env{LC_ALL}, @env{LC_CTYPE}, or @env{LANG}
|
|
environment variables while running Emacs (by using @kbd{M-x setenv}),
|
|
you may want to invoke the @code{set-locale-environment}
|
|
function afterwards to readjust the language environment from the new
|
|
locale.
|
|
|
|
@vindex locale-preferred-coding-systems
|
|
The @code{set-locale-environment} function normally uses the preferred
|
|
coding system established by the language environment to decode system
|
|
messages. But if your locale matches an entry in the variable
|
|
@code{locale-preferred-coding-systems}, Emacs uses the corresponding
|
|
coding system instead. For example, if the locale @samp{ja_JP.PCK}
|
|
matches @code{japanese-shift-jis} in
|
|
@code{locale-preferred-coding-systems}, Emacs uses that encoding even
|
|
though it might normally use @code{japanese-iso-8bit}.
|
|
|
|
You can override the language environment chosen at startup with
|
|
explicit use of the command @code{set-language-environment}, or with
|
|
customization of @code{current-language-environment} in your init
|
|
file.
|
|
|
|
@kindex C-h L
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|
@findex describe-language-environment
|
|
To display information about the effects of a certain language
|
|
environment @var{lang-env}, use the command @kbd{C-h L @var{lang-env}
|
|
@key{RET}} (@code{describe-language-environment}). This tells you
|
|
which languages this language environment is useful for, and lists the
|
|
character sets, coding systems, and input methods that go with it. It
|
|
also shows some sample text to illustrate scripts used in this
|
|
language environment. If you give an empty input for @var{lang-env},
|
|
this command describes the chosen language environment.
|
|
@anchor{Describe Language Environment}
|
|
|
|
@vindex set-language-environment-hook
|
|
You can customize any language environment with the normal hook
|
|
@code{set-language-environment-hook}. The command
|
|
@code{set-language-environment} runs that hook after setting up the new
|
|
language environment. The hook functions can test for a specific
|
|
language environment by checking the variable
|
|
@code{current-language-environment}. This hook is where you should
|
|
put non-default settings for specific language environments, such as
|
|
coding systems for keyboard input and terminal output, the default
|
|
input method, etc.
|
|
|
|
@vindex exit-language-environment-hook
|
|
Before it starts to set up the new language environment,
|
|
@code{set-language-environment} first runs the hook
|
|
@code{exit-language-environment-hook}. This hook is useful for undoing
|
|
customizations that were made with @code{set-language-environment-hook}.
|
|
For instance, if you set up a special key binding in a specific language
|
|
environment using @code{set-language-environment-hook}, you should set
|
|
up @code{exit-language-environment-hook} to restore the normal binding
|
|
for that key.
|
|
|
|
@node Input Methods
|
|
@section Input Methods
|
|
|
|
@cindex input methods
|
|
An @dfn{input method} is a kind of character conversion designed
|
|
specifically for interactive input. In Emacs, typically each language
|
|
has its own input method; sometimes several languages that use the same
|
|
characters can share one input method. A few languages support several
|
|
input methods.
|
|
|
|
The simplest kind of input method works by mapping @acronym{ASCII} letters
|
|
into another alphabet; this allows you to use one other alphabet
|
|
instead of @acronym{ASCII}. The Greek and Russian input methods
|
|
work this way.
|
|
|
|
A more powerful technique is composition: converting sequences of
|
|
characters into one letter. Many European input methods use composition
|
|
to produce a single non-@acronym{ASCII} letter from a sequence that consists of a
|
|
letter followed by accent characters (or vice versa). For example, some
|
|
methods convert the sequence @kbd{o ^} into a single accented letter.
|
|
These input methods have no special commands of their own; all they do
|
|
is compose sequences of printing characters.
|
|
|
|
The input methods for syllabic scripts typically use mapping followed
|
|
by composition. The input methods for Thai and Korean work this way.
|
|
First, letters are mapped into symbols for particular sounds or tone
|
|
marks; then, sequences of these that make up a whole syllable are
|
|
mapped into one syllable sign.
|
|
|
|
Chinese and Japanese require more complex methods. In Chinese input
|
|
methods, first you enter the phonetic spelling of a Chinese word (in
|
|
input method @code{chinese-py}, among others), or a sequence of
|
|
portions of the character (input methods @code{chinese-4corner} and
|
|
@code{chinese-sw}, and others). One input sequence typically
|
|
corresponds to many possible Chinese characters. You select the one
|
|
you mean using keys such as @kbd{C-f}, @kbd{C-b}, @kbd{C-n},
|
|
@kbd{C-p} (or the arrow keys), and digits, which have special meanings
|
|
in this situation.
|
|
|
|
The possible characters are conceptually arranged in several rows,
|
|
with each row holding up to 10 alternatives. Normally, Emacs displays
|
|
just one row at a time, in the echo area; @code{(@var{i}/@var{j})}
|
|
appears at the beginning, to indicate that this is the @var{i}th row
|
|
out of a total of @var{j} rows. Type @kbd{C-n} or @kbd{C-p} to
|
|
display the next row or the previous row.
|
|
|
|
Type @kbd{C-f} and @kbd{C-b} to move forward and backward among
|
|
the alternatives in the current row. As you do this, Emacs highlights
|
|
the current alternative with a special color; type @code{C-@key{SPC}}
|
|
to select the current alternative and use it as input. The
|
|
alternatives in the row are also numbered; the number appears before
|
|
the alternative. Typing a number selects the associated alternative
|
|
of the current row and uses it as input.
|
|
|
|
@key{TAB} in these Chinese input methods displays a buffer showing
|
|
all the possible characters at once; then clicking @kbd{Mouse-2} on
|
|
one of them selects that alternative. The keys @kbd{C-f}, @kbd{C-b},
|
|
@kbd{C-n}, @kbd{C-p}, and digits continue to work as usual, but they
|
|
do the highlighting in the buffer showing the possible characters,
|
|
rather than in the echo area.
|
|
|
|
In Japanese input methods, first you input a whole word using
|
|
phonetic spelling; then, after the word is in the buffer, Emacs
|
|
converts it into one or more characters using a large dictionary. One
|
|
phonetic spelling corresponds to a number of different Japanese words;
|
|
to select one of them, use @kbd{C-n} and @kbd{C-p} to cycle through
|
|
the alternatives.
|
|
|
|
Sometimes it is useful to cut off input method processing so that the
|
|
characters you have just entered will not combine with subsequent
|
|
characters. For example, in input method @code{latin-1-postfix}, the
|
|
sequence @kbd{o ^} combines to form an @samp{o} with an accent. What if
|
|
you want to enter them as separate characters?
|
|
|
|
One way is to type the accent twice; this is a special feature for
|
|
entering the separate letter and accent. For example, @kbd{o ^ ^} gives
|
|
you the two characters @samp{o^}. Another way is to type another letter
|
|
after the @kbd{o}---something that won't combine with that---and
|
|
immediately delete it. For example, you could type @kbd{o o @key{DEL}
|
|
^} to get separate @samp{o} and @samp{^}.
|
|
|
|
Another method, more general but not quite as easy to type, is to use
|
|
@kbd{C-\ C-\} between two characters to stop them from combining. This
|
|
is the command @kbd{C-\} (@code{toggle-input-method}) used twice.
|
|
@ifnottex
|
|
@xref{Select Input Method}.
|
|
@end ifnottex
|
|
|
|
@cindex incremental search, input method interference
|
|
@kbd{C-\ C-\} is especially useful inside an incremental search,
|
|
because it stops waiting for more characters to combine, and starts
|
|
searching for what you have already entered.
|
|
|
|
To find out how to input the character after point using the current
|
|
input method, type @kbd{C-u C-x =}. @xref{Position Info}.
|
|
|
|
@vindex input-method-verbose-flag
|
|
@vindex input-method-highlight-flag
|
|
The variables @code{input-method-highlight-flag} and
|
|
@code{input-method-verbose-flag} control how input methods explain
|
|
what is happening. If @code{input-method-highlight-flag} is
|
|
non-@code{nil}, the partial sequence is highlighted in the buffer (for
|
|
most input methods---some disable this feature). If
|
|
@code{input-method-verbose-flag} is non-@code{nil}, the list of
|
|
possible characters to type next is displayed in the echo area (but
|
|
not when you are in the minibuffer).
|
|
|
|
Another facility for typing characters not on your keyboard is by
|
|
using @kbd{C-x 8 @key{RET}} (@code{insert-char}) to insert a single
|
|
character based on its Unicode name or code-point; see @ref{Inserting
|
|
Text}.
|
|
|
|
@node Select Input Method
|
|
@section Selecting an Input Method
|
|
|
|
@table @kbd
|
|
@item C-\
|
|
Enable or disable use of the selected input method (@code{toggle-input-method}).
|
|
|
|
@item C-x @key{RET} C-\ @var{method} @key{RET}
|
|
Select a new input method for the current buffer (@code{set-input-method}).
|
|
|
|
@item C-h I @var{method} @key{RET}
|
|
@itemx C-h C-\ @var{method} @key{RET}
|
|
@findex describe-input-method
|
|
@kindex C-h I
|
|
@kindex C-h C-\
|
|
Describe the input method @var{method} (@code{describe-input-method}).
|
|
By default, it describes the current input method (if any). This
|
|
description should give you the full details of how to use any
|
|
particular input method.
|
|
|
|
@item M-x list-input-methods
|
|
Display a list of all the supported input methods.
|
|
@end table
|
|
|
|
@findex set-input-method
|
|
@vindex current-input-method
|
|
@kindex C-x RET C-\
|
|
To choose an input method for the current buffer, use @kbd{C-x
|
|
@key{RET} C-\} (@code{set-input-method}). This command reads the
|
|
input method name from the minibuffer; the name normally starts with the
|
|
language environment that it is meant to be used with. The variable
|
|
@code{current-input-method} records which input method is selected.
|
|
|
|
@findex toggle-input-method
|
|
@kindex C-\
|
|
Input methods use various sequences of @acronym{ASCII} characters to
|
|
stand for non-@acronym{ASCII} characters. Sometimes it is useful to
|
|
turn off the input method temporarily. To do this, type @kbd{C-\}
|
|
(@code{toggle-input-method}). To reenable the input method, type
|
|
@kbd{C-\} again.
|
|
|
|
If you type @kbd{C-\} and you have not yet selected an input method,
|
|
it prompts you to specify one. This has the same effect as using
|
|
@kbd{C-x @key{RET} C-\} to specify an input method.
|
|
|
|
When invoked with a numeric argument, as in @kbd{C-u C-\},
|
|
@code{toggle-input-method} always prompts you for an input method,
|
|
suggesting the most recently selected one as the default.
|
|
|
|
@vindex default-input-method
|
|
Selecting a language environment specifies a default input method for
|
|
use in various buffers. When you have a default input method, you can
|
|
select it in the current buffer by typing @kbd{C-\}. The variable
|
|
@code{default-input-method} specifies the default input method
|
|
(@code{nil} means there is none).
|
|
|
|
In some language environments, which support several different input
|
|
methods, you might want to use an input method different from the
|
|
default chosen by @code{set-language-environment}. You can instruct
|
|
Emacs to select a different default input method for a certain
|
|
language environment, if you wish, by using
|
|
@code{set-language-environment-hook} (@pxref{Language Environments,
|
|
set-language-environment-hook}). For example:
|
|
|
|
@lisp
|
|
(defun my-chinese-setup ()
|
|
"Set up my private Chinese environment."
|
|
(if (equal current-language-environment "Chinese-GB")
|
|
(setq default-input-method "chinese-tonepy")))
|
|
(add-hook 'set-language-environment-hook 'my-chinese-setup)
|
|
@end lisp
|
|
|
|
@noindent
|
|
This sets the default input method to be @code{chinese-tonepy}
|
|
whenever you choose a Chinese-GB language environment.
|
|
|
|
You can instruct Emacs to activate a certain input method
|
|
automatically. For example:
|
|
|
|
@lisp
|
|
(add-hook 'text-mode-hook
|
|
(lambda () (set-input-method "german-prefix")))
|
|
@end lisp
|
|
|
|
@noindent
|
|
This automatically activates the input method ``german-prefix'' in
|
|
Text mode.
|
|
|
|
@findex quail-set-keyboard-layout
|
|
Some input methods for alphabetic scripts work by (in effect)
|
|
remapping the keyboard to emulate various keyboard layouts commonly used
|
|
for those scripts. How to do this remapping properly depends on your
|
|
actual keyboard layout. To specify which layout your keyboard has, use
|
|
the command @kbd{M-x quail-set-keyboard-layout}.
|
|
|
|
@findex quail-show-key
|
|
You can use the command @kbd{M-x quail-show-key} to show what key (or
|
|
key sequence) to type in order to input the character following point,
|
|
using the selected keyboard layout. The command @kbd{C-u C-x =} also
|
|
shows that information, in addition to other information about the
|
|
character.
|
|
|
|
@findex list-input-methods
|
|
@kbd{M-x list-input-methods} displays a list of all the supported
|
|
input methods. The list gives information about each input method,
|
|
including the string that stands for it in the mode line.
|
|
|
|
@node Coding Systems
|
|
@section Coding Systems
|
|
@cindex coding systems
|
|
|
|
Users of various languages have established many more-or-less standard
|
|
coding systems for representing them. Emacs does not use these coding
|
|
systems internally; instead, it converts from various coding systems to
|
|
its own system when reading data, and converts the internal coding
|
|
system to other coding systems when writing data. Conversion is
|
|
possible in reading or writing files, in sending or receiving from the
|
|
terminal, and in exchanging data with subprocesses.
|
|
|
|
Emacs assigns a name to each coding system. Most coding systems are
|
|
used for one language, and the name of the coding system starts with
|
|
the language name. Some coding systems are used for several
|
|
languages; their names usually start with @samp{iso}. There are also
|
|
special coding systems, such as @code{no-conversion}, @code{raw-text},
|
|
and @code{emacs-internal}.
|
|
|
|
@cindex international files from DOS/Windows systems
|
|
A special class of coding systems, collectively known as
|
|
@dfn{codepages}, is designed to support text encoded by MS-Windows and
|
|
MS-DOS software. The names of these coding systems are
|
|
@code{cp@var{nnnn}}, where @var{nnnn} is a 3- or 4-digit number of the
|
|
codepage. You can use these encodings just like any other coding
|
|
system; for example, to visit a file encoded in codepage 850, type
|
|
@kbd{C-x @key{RET} c cp850 @key{RET} C-x C-f @var{filename}
|
|
@key{RET}}.
|
|
|
|
In addition to converting various representations of non-@acronym{ASCII}
|
|
characters, a coding system can perform end-of-line conversion. Emacs
|
|
handles three different conventions for how to separate lines in a file:
|
|
newline (``unix''), carriage-return linefeed (``dos''), and just
|
|
carriage-return (``mac'').
|
|
|
|
@table @kbd
|
|
@item C-h C @var{coding} @key{RET}
|
|
Describe coding system @var{coding} (@code{describe-coding-system}).
|
|
|
|
@item C-h C @key{RET}
|
|
Describe the coding systems currently in use.
|
|
|
|
@item M-x list-coding-systems
|
|
Display a list of all the supported coding systems.
|
|
@end table
|
|
|
|
@kindex C-h C
|
|
@findex describe-coding-system
|
|
The command @kbd{C-h C} (@code{describe-coding-system}) displays
|
|
information about particular coding systems, including the end-of-line
|
|
conversion specified by those coding systems. You can specify a coding
|
|
system name as the argument; alternatively, with an empty argument, it
|
|
describes the coding systems currently selected for various purposes,
|
|
both in the current buffer and as the defaults, and the priority list
|
|
for recognizing coding systems (@pxref{Recognize Coding}).
|
|
|
|
@findex list-coding-systems
|
|
To display a list of all the supported coding systems, type @kbd{M-x
|
|
list-coding-systems}. The list gives information about each coding
|
|
system, including the letter that stands for it in the mode line
|
|
(@pxref{Mode Line}).
|
|
|
|
@cindex end-of-line conversion
|
|
@cindex line endings
|
|
@cindex MS-DOS end-of-line conversion
|
|
@cindex Macintosh end-of-line conversion
|
|
Each of the coding systems that appear in this list---except for
|
|
@code{no-conversion}, which means no conversion of any kind---specifies
|
|
how and whether to convert printing characters, but leaves the choice of
|
|
end-of-line conversion to be decided based on the contents of each file.
|
|
For example, if the file appears to use the sequence carriage-return
|
|
linefeed to separate lines, DOS end-of-line conversion will be used.
|
|
|
|
Each of the listed coding systems has three variants, which specify
|
|
exactly what to do for end-of-line conversion:
|
|
|
|
@table @code
|
|
@item @dots{}-unix
|
|
Don't do any end-of-line conversion; assume the file uses
|
|
newline to separate lines. (This is the convention normally used
|
|
on Unix and GNU systems, and Mac OS X.)
|
|
|
|
@item @dots{}-dos
|
|
Assume the file uses carriage-return linefeed to separate lines, and do
|
|
the appropriate conversion. (This is the convention normally used on
|
|
Microsoft systems.@footnote{It is also specified for MIME @samp{text/*}
|
|
bodies and in other network transport contexts. It is different
|
|
from the SGML reference syntax record-start/record-end format, which
|
|
Emacs doesn't support directly.})
|
|
|
|
@item @dots{}-mac
|
|
Assume the file uses carriage-return to separate lines, and do the
|
|
appropriate conversion. (This was the convention used on the
|
|
Macintosh system prior to OS X.)
|
|
@end table
|
|
|
|
These variant coding systems are omitted from the
|
|
@code{list-coding-systems} display for brevity, since they are entirely
|
|
predictable. For example, the coding system @code{iso-latin-1} has
|
|
variants @code{iso-latin-1-unix}, @code{iso-latin-1-dos} and
|
|
@code{iso-latin-1-mac}.
|
|
|
|
@cindex @code{undecided}, coding system
|
|
The coding systems @code{unix}, @code{dos}, and @code{mac} are
|
|
aliases for @code{undecided-unix}, @code{undecided-dos}, and
|
|
@code{undecided-mac}, respectively. These coding systems specify only
|
|
the end-of-line conversion, and leave the character code conversion to
|
|
be deduced from the text itself.
|
|
|
|
@cindex @code{raw-text}, coding system
|
|
The coding system @code{raw-text} is good for a file which is mainly
|
|
@acronym{ASCII} text, but may contain byte values above 127 that are
|
|
not meant to encode non-@acronym{ASCII} characters. With
|
|
@code{raw-text}, Emacs copies those byte values unchanged, and sets
|
|
@code{enable-multibyte-characters} to @code{nil} in the current buffer
|
|
so that they will be interpreted properly. @code{raw-text} handles
|
|
end-of-line conversion in the usual way, based on the data
|
|
encountered, and has the usual three variants to specify the kind of
|
|
end-of-line conversion to use.
|
|
|
|
@cindex @code{no-conversion}, coding system
|
|
In contrast, the coding system @code{no-conversion} specifies no
|
|
character code conversion at all---none for non-@acronym{ASCII} byte values and
|
|
none for end of line. This is useful for reading or writing binary
|
|
files, tar files, and other files that must be examined verbatim. It,
|
|
too, sets @code{enable-multibyte-characters} to @code{nil}.
|
|
|
|
The easiest way to edit a file with no conversion of any kind is with
|
|
the @kbd{M-x find-file-literally} command. This uses
|
|
@code{no-conversion}, and also suppresses other Emacs features that
|
|
might convert the file contents before you see them. @xref{Visiting}.
|
|
|
|
@cindex @code{emacs-internal}, coding system
|
|
The coding system @code{emacs-internal} (or @code{utf-8-emacs},
|
|
which is equivalent) means that the file contains non-@acronym{ASCII}
|
|
characters stored with the internal Emacs encoding. This coding
|
|
system handles end-of-line conversion based on the data encountered,
|
|
and has the usual three variants to specify the kind of end-of-line
|
|
conversion.
|
|
|
|
@node Recognize Coding
|
|
@section Recognizing Coding Systems
|
|
|
|
Whenever Emacs reads a given piece of text, it tries to recognize
|
|
which coding system to use. This applies to files being read, output
|
|
from subprocesses, text from X selections, etc. Emacs can select the
|
|
right coding system automatically most of the time---once you have
|
|
specified your preferences.
|
|
|
|
Some coding systems can be recognized or distinguished by which byte
|
|
sequences appear in the data. However, there are coding systems that
|
|
cannot be distinguished, not even potentially. For example, there is no
|
|
way to distinguish between Latin-1 and Latin-2; they use the same byte
|
|
values with different meanings.
|
|
|
|
Emacs handles this situation by means of a priority list of coding
|
|
systems. Whenever Emacs reads a file, if you do not specify the coding
|
|
system to use, Emacs checks the data against each coding system,
|
|
starting with the first in priority and working down the list, until it
|
|
finds a coding system that fits the data. Then it converts the file
|
|
contents assuming that they are represented in this coding system.
|
|
|
|
The priority list of coding systems depends on the selected language
|
|
environment (@pxref{Language Environments}). For example, if you use
|
|
French, you probably want Emacs to prefer Latin-1 to Latin-2; if you use
|
|
Czech, you probably want Latin-2 to be preferred. This is one of the
|
|
reasons to specify a language environment.
|
|
|
|
@findex prefer-coding-system
|
|
However, you can alter the coding system priority list in detail
|
|
with the command @kbd{M-x prefer-coding-system}. This command reads
|
|
the name of a coding system from the minibuffer, and adds it to the
|
|
front of the priority list, so that it is preferred to all others. If
|
|
you use this command several times, each use adds one element to the
|
|
front of the priority list.
|
|
|
|
If you use a coding system that specifies the end-of-line conversion
|
|
type, such as @code{iso-8859-1-dos}, what this means is that Emacs
|
|
should attempt to recognize @code{iso-8859-1} with priority, and should
|
|
use DOS end-of-line conversion when it does recognize @code{iso-8859-1}.
|
|
|
|
@vindex file-coding-system-alist
|
|
Sometimes a file name indicates which coding system to use for the
|
|
file. The variable @code{file-coding-system-alist} specifies this
|
|
correspondence. There is a special function
|
|
@code{modify-coding-system-alist} for adding elements to this list. For
|
|
example, to read and write all @samp{.txt} files using the coding system
|
|
@code{chinese-iso-8bit}, you can execute this Lisp expression:
|
|
|
|
@smallexample
|
|
(modify-coding-system-alist 'file "\\.txt\\'" 'chinese-iso-8bit)
|
|
@end smallexample
|
|
|
|
@noindent
|
|
The first argument should be @code{file}, the second argument should be
|
|
a regular expression that determines which files this applies to, and
|
|
the third argument says which coding system to use for these files.
|
|
|
|
@vindex inhibit-eol-conversion
|
|
@cindex DOS-style end-of-line display
|
|
Emacs recognizes which kind of end-of-line conversion to use based on
|
|
the contents of the file: if it sees only carriage-returns, or only
|
|
carriage-return linefeed sequences, then it chooses the end-of-line
|
|
conversion accordingly. You can inhibit the automatic use of
|
|
end-of-line conversion by setting the variable @code{inhibit-eol-conversion}
|
|
to non-@code{nil}. If you do that, DOS-style files will be displayed
|
|
with the @samp{^M} characters visible in the buffer; some people
|
|
prefer this to the more subtle @samp{(DOS)} end-of-line type
|
|
indication near the left edge of the mode line (@pxref{Mode Line,
|
|
eol-mnemonic}).
|
|
|
|
@vindex inhibit-iso-escape-detection
|
|
@cindex escape sequences in files
|
|
By default, the automatic detection of coding system is sensitive to
|
|
escape sequences. If Emacs sees a sequence of characters that begin
|
|
with an escape character, and the sequence is valid as an ISO-2022
|
|
code, that tells Emacs to use one of the ISO-2022 encodings to decode
|
|
the file.
|
|
|
|
However, there may be cases that you want to read escape sequences
|
|
in a file as is. In such a case, you can set the variable
|
|
@code{inhibit-iso-escape-detection} to non-@code{nil}. Then the code
|
|
detection ignores any escape sequences, and never uses an ISO-2022
|
|
encoding. The result is that all escape sequences become visible in
|
|
the buffer.
|
|
|
|
The default value of @code{inhibit-iso-escape-detection} is
|
|
@code{nil}. We recommend that you not change it permanently, only for
|
|
one specific operation. That's because some Emacs Lisp source files
|
|
in the Emacs distribution contain non-@acronym{ASCII} characters encoded in the
|
|
coding system @code{iso-2022-7bit}, and they won't be
|
|
decoded correctly when you visit those files if you suppress the
|
|
escape sequence detection.
|
|
@c I count a grand total of 3 such files, so is the above really true?
|
|
|
|
@vindex auto-coding-alist
|
|
@vindex auto-coding-regexp-alist
|
|
The variables @code{auto-coding-alist} and
|
|
@code{auto-coding-regexp-alist} are
|
|
the strongest way to specify the coding system for certain patterns of
|
|
file names, or for files containing certain patterns, respectively.
|
|
These variables even override @samp{-*-coding:-*-} tags in the file
|
|
itself (@pxref{Specify Coding}). For example, Emacs
|
|
uses @code{auto-coding-alist} for tar and archive files, to prevent it
|
|
from being confused by a @samp{-*-coding:-*-} tag in a member of the
|
|
archive and thinking it applies to the archive file as a whole.
|
|
@ignore
|
|
@c This describes old-style BABYL files, which are no longer relevant.
|
|
Likewise, Emacs uses @code{auto-coding-regexp-alist} to ensure that
|
|
RMAIL files, whose names in general don't match any particular
|
|
pattern, are decoded correctly.
|
|
@end ignore
|
|
|
|
@vindex auto-coding-functions
|
|
Another way to specify a coding system is with the variable
|
|
@code{auto-coding-functions}. For example, one of the builtin
|
|
@code{auto-coding-functions} detects the encoding for XML files.
|
|
Unlike the previous two, this variable does not override any
|
|
@samp{-*-coding:-*-} tag.
|
|
|
|
@node Specify Coding
|
|
@section Specifying a File's Coding System
|
|
|
|
If Emacs recognizes the encoding of a file incorrectly, you can
|
|
reread the file using the correct coding system with @kbd{C-x
|
|
@key{RET} r} (@code{revert-buffer-with-coding-system}). This command
|
|
prompts for the coding system to use. To see what coding system Emacs
|
|
actually used to decode the file, look at the coding system mnemonic
|
|
letter near the left edge of the mode line (@pxref{Mode Line}), or
|
|
type @kbd{C-h C} (@code{describe-coding-system}).
|
|
|
|
@vindex coding
|
|
You can specify the coding system for a particular file in the file
|
|
itself, using the @w{@samp{-*-@dots{}-*-}} construct at the beginning,
|
|
or a local variables list at the end (@pxref{File Variables}). You do
|
|
this by defining a value for the ``variable'' named @code{coding}.
|
|
Emacs does not really have a variable @code{coding}; instead of
|
|
setting a variable, this uses the specified coding system for the
|
|
file. For example, @samp{-*-mode: C; coding: latin-1;-*-} specifies
|
|
use of the Latin-1 coding system, as well as C mode. When you specify
|
|
the coding explicitly in the file, that overrides
|
|
@code{file-coding-system-alist}.
|
|
|
|
@node Output Coding
|
|
@section Choosing Coding Systems for Output
|
|
|
|
@vindex buffer-file-coding-system
|
|
Once Emacs has chosen a coding system for a buffer, it stores that
|
|
coding system in @code{buffer-file-coding-system}. That makes it the
|
|
default for operations that write from this buffer into a file, such
|
|
as @code{save-buffer} and @code{write-region}. You can specify a
|
|
different coding system for further file output from the buffer using
|
|
@code{set-buffer-file-coding-system} (@pxref{Text Coding}).
|
|
|
|
You can insert any character Emacs supports into any Emacs buffer,
|
|
but most coding systems can only handle a subset of these characters.
|
|
Therefore, it's possible that the characters you insert cannot be
|
|
encoded with the coding system that will be used to save the buffer.
|
|
For example, you could visit a text file in Polish, encoded in
|
|
@code{iso-8859-2}, and add some Russian words to it. When you save
|
|
that buffer, Emacs cannot use the current value of
|
|
@code{buffer-file-coding-system}, because the characters you added
|
|
cannot be encoded by that coding system.
|
|
|
|
When that happens, Emacs tries the most-preferred coding system (set
|
|
by @kbd{M-x prefer-coding-system} or @kbd{M-x
|
|
set-language-environment}). If that coding system can safely encode
|
|
all of the characters in the buffer, Emacs uses it, and stores its
|
|
value in @code{buffer-file-coding-system}. Otherwise, Emacs displays
|
|
a list of coding systems suitable for encoding the buffer's contents,
|
|
and asks you to choose one of those coding systems.
|
|
|
|
If you insert the unsuitable characters in a mail message, Emacs
|
|
behaves a bit differently. It additionally checks whether the
|
|
@c What determines this?
|
|
most-preferred coding system is recommended for use in MIME messages;
|
|
if not, it informs you of this fact and prompts you for another coding
|
|
system. This is so you won't inadvertently send a message encoded in
|
|
a way that your recipient's mail software will have difficulty
|
|
decoding. (You can still use an unsuitable coding system if you enter
|
|
its name at the prompt.)
|
|
|
|
@c It seems that select-message-coding-system does this.
|
|
@c Both sendmail.el and smptmail.el call it; i.e., smtpmail.el still
|
|
@c obeys sendmail-coding-system.
|
|
@vindex sendmail-coding-system
|
|
When you send a mail message (@pxref{Sending Mail}),
|
|
Emacs has four different ways to determine the coding system to use
|
|
for encoding the message text. It tries the buffer's own value of
|
|
@code{buffer-file-coding-system}, if that is non-@code{nil}.
|
|
Otherwise, it uses the value of @code{sendmail-coding-system}, if that
|
|
is non-@code{nil}. The third way is to use the default coding system
|
|
for new files, which is controlled by your choice of language
|
|
@c i.e., default-sendmail-coding-system
|
|
environment, if that is non-@code{nil}. If all of these three values
|
|
are @code{nil}, Emacs encodes outgoing mail using the Latin-1 coding
|
|
system.
|
|
@c FIXME? Where does the Latin-1 default come in?
|
|
|
|
@node Text Coding
|
|
@section Specifying a Coding System for File Text
|
|
|
|
In cases where Emacs does not automatically choose the right coding
|
|
system for a file's contents, you can use these commands to specify
|
|
one:
|
|
|
|
@table @kbd
|
|
@item C-x @key{RET} f @var{coding} @key{RET}
|
|
Use coding system @var{coding} to save or revisit the file in
|
|
the current buffer (@code{set-buffer-file-coding-system}).
|
|
|
|
@item C-x @key{RET} c @var{coding} @key{RET}
|
|
Specify coding system @var{coding} for the immediately following
|
|
command (@code{universal-coding-system-argument}).
|
|
|
|
@item C-x @key{RET} r @var{coding} @key{RET}
|
|
Revisit the current file using the coding system @var{coding}
|
|
(@code{revert-buffer-with-coding-system}).
|
|
|
|
@item M-x recode-region @key{RET} @var{right} @key{RET} @var{wrong} @key{RET}
|
|
Convert a region that was decoded using coding system @var{wrong},
|
|
decoding it using coding system @var{right} instead.
|
|
@end table
|
|
|
|
@kindex C-x RET f
|
|
@findex set-buffer-file-coding-system
|
|
The command @kbd{C-x @key{RET} f}
|
|
(@code{set-buffer-file-coding-system}) sets the file coding system for
|
|
the current buffer (i.e., the coding system to use when saving or
|
|
reverting the file). You specify which coding system using the
|
|
minibuffer. You can also invoke this command by clicking with
|
|
@kbd{Mouse-3} on the coding system indicator in the mode line
|
|
(@pxref{Mode Line}).
|
|
|
|
If you specify a coding system that cannot handle all the characters
|
|
in the buffer, Emacs will warn you about the troublesome characters,
|
|
and ask you to choose another coding system, when you try to save the
|
|
buffer (@pxref{Output Coding}).
|
|
|
|
@cindex specify end-of-line conversion
|
|
You can also use this command to specify the end-of-line conversion
|
|
(@pxref{Coding Systems, end-of-line conversion}) for encoding the
|
|
current buffer. For example, @kbd{C-x @key{RET} f dos @key{RET}} will
|
|
cause Emacs to save the current buffer's text with DOS-style
|
|
carriage-return linefeed line endings.
|
|
|
|
@kindex C-x RET c
|
|
@findex universal-coding-system-argument
|
|
Another way to specify the coding system for a file is when you visit
|
|
the file. First use the command @kbd{C-x @key{RET} c}
|
|
(@code{universal-coding-system-argument}); this command uses the
|
|
minibuffer to read a coding system name. After you exit the minibuffer,
|
|
the specified coding system is used for @emph{the immediately following
|
|
command}.
|
|
|
|
So if the immediately following command is @kbd{C-x C-f}, for example,
|
|
it reads the file using that coding system (and records the coding
|
|
system for when you later save the file). Or if the immediately following
|
|
command is @kbd{C-x C-w}, it writes the file using that coding system.
|
|
When you specify the coding system for saving in this way, instead
|
|
of with @kbd{C-x @key{RET} f}, there is no warning if the buffer
|
|
contains characters that the coding system cannot handle.
|
|
|
|
Other file commands affected by a specified coding system include
|
|
@kbd{C-x i} and @kbd{C-x C-v}, as well as the other-window variants
|
|
of @kbd{C-x C-f}. @kbd{C-x @key{RET} c} also affects commands that
|
|
start subprocesses, including @kbd{M-x shell} (@pxref{Shell}). If the
|
|
immediately following command does not use the coding system, then
|
|
@kbd{C-x @key{RET} c} ultimately has no effect.
|
|
|
|
An easy way to visit a file with no conversion is with the @kbd{M-x
|
|
find-file-literally} command. @xref{Visiting}.
|
|
|
|
The default value of the variable @code{buffer-file-coding-system}
|
|
specifies the choice of coding system to use when you create a new file.
|
|
It applies when you find a new file, and when you create a buffer and
|
|
then save it in a file. Selecting a language environment typically sets
|
|
this variable to a good choice of default coding system for that language
|
|
environment.
|
|
|
|
@kindex C-x RET r
|
|
@findex revert-buffer-with-coding-system
|
|
If you visit a file with a wrong coding system, you can correct this
|
|
with @kbd{C-x @key{RET} r} (@code{revert-buffer-with-coding-system}).
|
|
This visits the current file again, using a coding system you specify.
|
|
|
|
@findex recode-region
|
|
If a piece of text has already been inserted into a buffer using the
|
|
wrong coding system, you can redo the decoding of it using @kbd{M-x
|
|
recode-region}. This prompts you for the proper coding system, then
|
|
for the wrong coding system that was actually used, and does the
|
|
conversion. It first encodes the region using the wrong coding system,
|
|
then decodes it again using the proper coding system.
|
|
|
|
@node Communication Coding
|
|
@section Coding Systems for Interprocess Communication
|
|
|
|
This section explains how to specify coding systems for use
|
|
in communication with other processes.
|
|
|
|
@table @kbd
|
|
@item C-x @key{RET} x @var{coding} @key{RET}
|
|
Use coding system @var{coding} for transferring selections to and from
|
|
other graphical applications (@code{set-selection-coding-system}).
|
|
|
|
@item C-x @key{RET} X @var{coding} @key{RET}
|
|
Use coding system @var{coding} for transferring @emph{one}
|
|
selection---the next one---to or from another graphical application
|
|
(@code{set-next-selection-coding-system}).
|
|
|
|
@item C-x @key{RET} p @var{input-coding} @key{RET} @var{output-coding} @key{RET}
|
|
Use coding systems @var{input-coding} and @var{output-coding} for
|
|
subprocess input and output in the current buffer
|
|
(@code{set-buffer-process-coding-system}).
|
|
@end table
|
|
|
|
@kindex C-x RET x
|
|
@kindex C-x RET X
|
|
@findex set-selection-coding-system
|
|
@findex set-next-selection-coding-system
|
|
The command @kbd{C-x @key{RET} x} (@code{set-selection-coding-system})
|
|
specifies the coding system for sending selected text to other windowing
|
|
applications, and for receiving the text of selections made in other
|
|
applications. This command applies to all subsequent selections, until
|
|
you override it by using the command again. The command @kbd{C-x
|
|
@key{RET} X} (@code{set-next-selection-coding-system}) specifies the
|
|
coding system for the next selection made in Emacs or read by Emacs.
|
|
|
|
@vindex x-select-request-type
|
|
The variable @code{x-select-request-type} specifies the data type to
|
|
request from the X Window System for receiving text selections from
|
|
other applications. If the value is @code{nil} (the default), Emacs
|
|
tries @code{UTF8_STRING} and @code{COMPOUND_TEXT}, in this order, and
|
|
uses various heuristics to choose the more appropriate of the two
|
|
results; if none of these succeed, Emacs falls back on @code{STRING}.
|
|
If the value of @code{x-select-request-type} is one of the symbols
|
|
@code{COMPOUND_TEXT}, @code{UTF8_STRING}, @code{STRING}, or
|
|
@code{TEXT}, Emacs uses only that request type. If the value is a
|
|
list of some of these symbols, Emacs tries only the request types in
|
|
the list, in order, until one of them succeeds, or until the list is
|
|
exhausted.
|
|
|
|
@kindex C-x RET p
|
|
@findex set-buffer-process-coding-system
|
|
The command @kbd{C-x @key{RET} p} (@code{set-buffer-process-coding-system})
|
|
specifies the coding system for input and output to a subprocess. This
|
|
command applies to the current buffer; normally, each subprocess has its
|
|
own buffer, and thus you can use this command to specify translation to
|
|
and from a particular subprocess by giving the command in the
|
|
corresponding buffer.
|
|
|
|
You can also use @kbd{C-x @key{RET} c}
|
|
(@code{universal-coding-system-argument}) just before the command that
|
|
runs or starts a subprocess, to specify the coding system for
|
|
communicating with that subprocess. @xref{Text Coding}.
|
|
|
|
The default for translation of process input and output depends on the
|
|
current language environment.
|
|
|
|
@vindex locale-coding-system
|
|
@cindex decoding non-@acronym{ASCII} keyboard input on X
|
|
The variable @code{locale-coding-system} specifies a coding system
|
|
to use when encoding and decoding system strings such as system error
|
|
messages and @code{format-time-string} formats and time stamps. That
|
|
coding system is also used for decoding non-@acronym{ASCII} keyboard
|
|
input on the X Window System. You should choose a coding system that is compatible
|
|
with the underlying system's text representation, which is normally
|
|
specified by one of the environment variables @env{LC_ALL},
|
|
@env{LC_CTYPE}, and @env{LANG}. (The first one, in the order
|
|
specified above, whose value is nonempty is the one that determines
|
|
the text representation.)
|
|
|
|
@node File Name Coding
|
|
@section Coding Systems for File Names
|
|
|
|
@table @kbd
|
|
@item C-x @key{RET} F @var{coding} @key{RET}
|
|
Use coding system @var{coding} for encoding and decoding file
|
|
names (@code{set-file-name-coding-system}).
|
|
@end table
|
|
|
|
@findex set-file-name-coding-system
|
|
@kindex C-x @key{RET} F
|
|
@cindex file names with non-@acronym{ASCII} characters
|
|
The command @kbd{C-x @key{RET} F} (@code{set-file-name-coding-system})
|
|
specifies a coding system to use for encoding file @emph{names}. It
|
|
has no effect on reading and writing the @emph{contents} of files.
|
|
|
|
@vindex file-name-coding-system
|
|
In fact, all this command does is set the value of the variable
|
|
@code{file-name-coding-system}. If you set the variable to a coding
|
|
system name (as a Lisp symbol or a string), Emacs encodes file names
|
|
using that coding system for all file operations. This makes it
|
|
possible to use non-@acronym{ASCII} characters in file names---or, at
|
|
least, those non-@acronym{ASCII} characters that the specified coding
|
|
system can encode.
|
|
|
|
If @code{file-name-coding-system} is @code{nil}, Emacs uses a
|
|
default coding system determined by the selected language environment,
|
|
and stored in the @code{default-file-name-coding-system} variable.
|
|
@c FIXME? Is this correct? What is the "default language environment"?
|
|
In the default language environment, non-@acronym{ASCII} characters in
|
|
file names are not encoded specially; they appear in the file system
|
|
using the internal Emacs representation.
|
|
|
|
@cindex file-name encoding, MS-Windows
|
|
@vindex w32-unicode-filenames
|
|
When Emacs runs on MS-Windows versions that are descendants of the
|
|
NT family (Windows 2000, XP, Vista, Windows 7, and Windows 8), the
|
|
value of @code{file-name-coding-system} is largely ignored, as Emacs
|
|
by default uses APIs that allow to pass Unicode file names directly.
|
|
By contrast, on Windows 9X, file names are encoded using
|
|
@code{file-name-coding-system}, which should be set to the codepage
|
|
(@pxref{Coding Systems, codepage}) pertinent for the current system
|
|
locale. The value of the variable @code{w32-unicode-filenames}
|
|
controls whether Emacs uses the Unicode APIs when it calls OS
|
|
functions that accept file names. This variable is set by the startup
|
|
code to @code{nil} on Windows 9X, and to @code{t} on newer versions of
|
|
MS-Windows.
|
|
|
|
@strong{Warning:} if you change @code{file-name-coding-system} (or the
|
|
language environment) in the middle of an Emacs session, problems can
|
|
result if you have already visited files whose names were encoded using
|
|
the earlier coding system and cannot be encoded (or are encoded
|
|
differently) under the new coding system. If you try to save one of
|
|
these buffers under the visited file name, saving may use the wrong file
|
|
name, or it may encounter an error. If such a problem happens, use @kbd{C-x
|
|
C-w} to specify a new file name for that buffer.
|
|
|
|
@findex recode-file-name
|
|
If a mistake occurs when encoding a file name, use the command
|
|
@kbd{M-x recode-file-name} to change the file name's coding
|
|
system. This prompts for an existing file name, its old coding
|
|
system, and the coding system to which you wish to convert.
|
|
|
|
@node Terminal Coding
|
|
@section Coding Systems for Terminal I/O
|
|
|
|
@table @kbd
|
|
@item C-x @key{RET} t @var{coding} @key{RET}
|
|
Use coding system @var{coding} for terminal output
|
|
(@code{set-terminal-coding-system}).
|
|
|
|
@item C-x @key{RET} k @var{coding} @key{RET}
|
|
Use coding system @var{coding} for keyboard input
|
|
(@code{set-keyboard-coding-system}).
|
|
@end table
|
|
|
|
@kindex C-x RET t
|
|
@findex set-terminal-coding-system
|
|
The command @kbd{C-x @key{RET} t} (@code{set-terminal-coding-system})
|
|
specifies the coding system for terminal output. If you specify a
|
|
character code for terminal output, all characters output to the
|
|
terminal are translated into that coding system.
|
|
|
|
This feature is useful for certain character-only terminals built to
|
|
support specific languages or character sets---for example, European
|
|
terminals that support one of the ISO Latin character sets. You need to
|
|
specify the terminal coding system when using multibyte text, so that
|
|
Emacs knows which characters the terminal can actually handle.
|
|
|
|
By default, output to the terminal is not translated at all, unless
|
|
Emacs can deduce the proper coding system from your terminal type or
|
|
your locale specification (@pxref{Language Environments}).
|
|
|
|
@kindex C-x RET k
|
|
@findex set-keyboard-coding-system
|
|
@vindex keyboard-coding-system
|
|
The command @kbd{C-x @key{RET} k} (@code{set-keyboard-coding-system}),
|
|
or the variable @code{keyboard-coding-system}, specifies the coding
|
|
system for keyboard input. Character-code translation of keyboard
|
|
input is useful for terminals with keys that send non-@acronym{ASCII}
|
|
graphic characters---for example, some terminals designed for ISO
|
|
Latin-1 or subsets of it.
|
|
|
|
By default, keyboard input is translated based on your system locale
|
|
setting. If your terminal does not really support the encoding
|
|
implied by your locale (for example, if you find it inserts a
|
|
non-@acronym{ASCII} character if you type @kbd{M-i}), you will need to set
|
|
@code{keyboard-coding-system} to @code{nil} to turn off encoding.
|
|
You can do this by putting
|
|
|
|
@lisp
|
|
(set-keyboard-coding-system nil)
|
|
@end lisp
|
|
|
|
@noindent
|
|
in your init file.
|
|
|
|
There is a similarity between using a coding system translation for
|
|
keyboard input, and using an input method: both define sequences of
|
|
keyboard input that translate into single characters. However, input
|
|
methods are designed to be convenient for interactive use by humans, and
|
|
the sequences that are translated are typically sequences of @acronym{ASCII}
|
|
printing characters. Coding systems typically translate sequences of
|
|
non-graphic characters.
|
|
|
|
@node Fontsets
|
|
@section Fontsets
|
|
@cindex fontsets
|
|
|
|
A font typically defines shapes for a single alphabet or script.
|
|
Therefore, displaying the entire range of scripts that Emacs supports
|
|
requires a collection of many fonts. In Emacs, such a collection is
|
|
called a @dfn{fontset}. A fontset is defined by a list of font specifications,
|
|
each assigned to handle a range of character codes, and may fall back
|
|
on another fontset for characters that are not covered by the fonts
|
|
it specifies.
|
|
|
|
@cindex fonts for various scripts
|
|
@cindex Intlfonts package, installation
|
|
Each fontset has a name, like a font. However, while fonts are
|
|
stored in the system and the available font names are defined by the
|
|
system, fontsets are defined within Emacs itself. Once you have
|
|
defined a fontset, you can use it within Emacs by specifying its name,
|
|
anywhere that you could use a single font. Of course, Emacs fontsets
|
|
can use only the fonts that the system supports. If some characters
|
|
appear on the screen as empty boxes or hex codes, this means that the
|
|
fontset in use for them has no font for those characters. In this
|
|
case, or if the characters are shown, but not as well as you would
|
|
like, you may need to install extra fonts. Your operating system may
|
|
have optional fonts that you can install; or you can install the GNU
|
|
Intlfonts package, which includes fonts for most supported
|
|
scripts.@footnote{If you run Emacs on X, you may need to inform the X
|
|
server about the location of the newly installed fonts with commands
|
|
such as:
|
|
@c FIXME? I feel like this may be out of date.
|
|
@c E.g., the intlfonts tarfile is ~ 10 years old.
|
|
|
|
@example
|
|
xset fp+ /usr/local/share/emacs/fonts
|
|
xset fp rehash
|
|
@end example
|
|
}
|
|
|
|
Emacs creates three fontsets automatically: the @dfn{standard
|
|
fontset}, the @dfn{startup fontset} and the @dfn{default fontset}.
|
|
@c FIXME? The doc of *standard*-fontset-spec says:
|
|
@c "You have the biggest chance to display international characters
|
|
@c with correct glyphs by using the *standard* fontset." (my emphasis)
|
|
@c See http://lists.gnu.org/archive/html/emacs-devel/2012-04/msg00430.html
|
|
The default fontset is most likely to have fonts for a wide variety of
|
|
non-@acronym{ASCII} characters, and is the default fallback for the
|
|
other two fontsets, and if you set a default font rather than fontset.
|
|
However, it does not specify font family names, so results can be
|
|
somewhat random if you use it directly. You can specify use of a
|
|
particular fontset by starting Emacs with the @samp{-fn} option.
|
|
For example,
|
|
|
|
@example
|
|
emacs -fn fontset-standard
|
|
@end example
|
|
|
|
@noindent
|
|
You can also specify a fontset with the @samp{Font} resource (@pxref{X
|
|
Resources}).
|
|
|
|
If no fontset is specified for use, then Emacs uses an
|
|
@acronym{ASCII} font, with @samp{fontset-default} as a fallback for
|
|
characters the font does not cover. The standard fontset is only used if
|
|
explicitly requested, despite its name.
|
|
|
|
A fontset does not necessarily specify a font for every character
|
|
code. If a fontset specifies no font for a certain character, or if
|
|
it specifies a font that does not exist on your system, then it cannot
|
|
display that character properly. It will display that character as a
|
|
hex code or thin space or an empty box instead. (@xref{Text Display, ,
|
|
glyphless characters}, for details.)
|
|
|
|
@node Defining Fontsets
|
|
@section Defining fontsets
|
|
|
|
@vindex standard-fontset-spec
|
|
@vindex w32-standard-fontset-spec
|
|
@vindex ns-standard-fontset-spec
|
|
@cindex standard fontset
|
|
When running on X, Emacs creates a standard fontset automatically according to the value
|
|
of @code{standard-fontset-spec}. This fontset's name is
|
|
|
|
@example
|
|
-*-fixed-medium-r-normal-*-16-*-*-*-*-*-fontset-standard
|
|
@end example
|
|
|
|
@noindent
|
|
or just @samp{fontset-standard} for short.
|
|
|
|
On GNUstep and Mac OS X, the standard fontset is created using the value of
|
|
@code{ns-standard-fontset-spec}, and on MS Windows it is
|
|
created using the value of @code{w32-standard-fontset-spec}.
|
|
|
|
@c FIXME? How does one access these, or do anything with them?
|
|
@c Does it matter?
|
|
Bold, italic, and bold-italic variants of the standard fontset are
|
|
created automatically. Their names have @samp{bold} instead of
|
|
@samp{medium}, or @samp{i} instead of @samp{r}, or both.
|
|
|
|
@cindex startup fontset
|
|
Emacs generates a fontset automatically, based on any default
|
|
@acronym{ASCII} font that you specify with the @samp{Font} resource or
|
|
the @samp{-fn} argument, or the default font that Emacs found when it
|
|
started. This is the @dfn{startup fontset} and its name is
|
|
@code{fontset-startup}. It does this by replacing the
|
|
@var{charset_registry} field with @samp{fontset}, and replacing
|
|
@var{charset_encoding} field with @samp{startup}, then using the
|
|
resulting string to specify a fontset.
|
|
|
|
For instance, if you start Emacs with a font of this form,
|
|
|
|
@c FIXME? I think this is a little misleading, because you cannot (?)
|
|
@c actually specify a font with wildcards, it has to be a complete spec.
|
|
@c Also, an X font specification of this form hasn't (?) been
|
|
@c mentioned before now, and is somewhat obsolete these days.
|
|
@c People are more likely to use a form like
|
|
@c emacs -fn "DejaVu Sans Mono-12"
|
|
@c How does any of this apply in that case?
|
|
@example
|
|
emacs -fn "*courier-medium-r-normal--14-140-*-iso8859-1"
|
|
@end example
|
|
|
|
@noindent
|
|
Emacs generates the following fontset and uses it for the initial X
|
|
window frame:
|
|
|
|
@example
|
|
-*-courier-medium-r-normal-*-14-140-*-*-*-*-fontset-startup
|
|
@end example
|
|
|
|
The startup fontset will use the font that you specify, or a variant
|
|
with a different registry and encoding, for all the characters that
|
|
are supported by that font, and fallback on @samp{fontset-default} for
|
|
other characters.
|
|
|
|
With the X resource @samp{Emacs.Font}, you can specify a fontset name
|
|
just like an actual font name. But be careful not to specify a fontset
|
|
name in a wildcard resource like @samp{Emacs*Font}---that wildcard
|
|
specification matches various other resources, such as for menus, and
|
|
@c FIXME is this still true?
|
|
menus cannot handle fontsets. @xref{X Resources}.
|
|
|
|
You can specify additional fontsets using X resources named
|
|
@samp{Fontset-@var{n}}, where @var{n} is an integer starting from 0.
|
|
The resource value should have this form:
|
|
|
|
@smallexample
|
|
@var{fontpattern}, @r{[}@var{charset}:@var{font}@r{]@dots{}}
|
|
@end smallexample
|
|
|
|
@noindent
|
|
@var{fontpattern} should have the form of a standard X font name (see
|
|
the previous fontset-startup example), except
|
|
for the last two fields. They should have the form
|
|
@samp{fontset-@var{alias}}.
|
|
|
|
The fontset has two names, one long and one short. The long name is
|
|
@var{fontpattern}. The short name is @samp{fontset-@var{alias}}. You
|
|
can refer to the fontset by either name.
|
|
|
|
The construct @samp{@var{charset}:@var{font}} specifies which font to
|
|
use (in this fontset) for one particular character set. Here,
|
|
@var{charset} is the name of a character set, and @var{font} is the
|
|
font to use for that character set. You can use this construct any
|
|
number of times in defining one fontset.
|
|
|
|
For the other character sets, Emacs chooses a font based on
|
|
@var{fontpattern}. It replaces @samp{fontset-@var{alias}} with values
|
|
that describe the character set. For the @acronym{ASCII} character font,
|
|
@samp{fontset-@var{alias}} is replaced with @samp{ISO8859-1}.
|
|
|
|
In addition, when several consecutive fields are wildcards, Emacs
|
|
collapses them into a single wildcard. This is to prevent use of
|
|
auto-scaled fonts. Fonts made by scaling larger fonts are not usable
|
|
for editing, and scaling a smaller font is not also useful, because it is
|
|
better to use the smaller font in its own size, which is what Emacs
|
|
does.
|
|
|
|
Thus if @var{fontpattern} is this,
|
|
|
|
@example
|
|
-*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24
|
|
@end example
|
|
|
|
@noindent
|
|
the font specification for @acronym{ASCII} characters would be this:
|
|
|
|
@example
|
|
-*-fixed-medium-r-normal-*-24-*-ISO8859-1
|
|
@end example
|
|
|
|
@noindent
|
|
and the font specification for Chinese GB2312 characters would be this:
|
|
|
|
@example
|
|
-*-fixed-medium-r-normal-*-24-*-gb2312*-*
|
|
@end example
|
|
|
|
You may not have any Chinese font matching the above font
|
|
specification. Most X distributions include only Chinese fonts that
|
|
have @samp{song ti} or @samp{fangsong ti} in the @var{family} field. In
|
|
such a case, @samp{Fontset-@var{n}} can be specified as:
|
|
|
|
@smallexample
|
|
Emacs.Fontset-0: -*-fixed-medium-r-normal-*-24-*-*-*-*-*-fontset-24,\
|
|
chinese-gb2312:-*-*-medium-r-normal-*-24-*-gb2312*-*
|
|
@end smallexample
|
|
|
|
@noindent
|
|
Then, the font specifications for all but Chinese GB2312 characters have
|
|
@samp{fixed} in the @var{family} field, and the font specification for
|
|
Chinese GB2312 characters has a wild card @samp{*} in the @var{family}
|
|
field.
|
|
|
|
@findex create-fontset-from-fontset-spec
|
|
The function that processes the fontset resource value to create the
|
|
fontset is called @code{create-fontset-from-fontset-spec}. You can also
|
|
call this function explicitly to create a fontset.
|
|
|
|
@xref{Fonts}, for more information about font naming.
|
|
|
|
@node Modifying Fontsets
|
|
@section Modifying Fontsets
|
|
@cindex fontsets, modifying
|
|
@findex set-fontset-font
|
|
|
|
Fontsets do not always have to be created from scratch. If only
|
|
minor changes are required it may be easier to modify an existing
|
|
fontset. Modifying @samp{fontset-default} will also affect other
|
|
fontsets that use it as a fallback, so can be an effective way of
|
|
fixing problems with the fonts that Emacs chooses for a particular
|
|
script.
|
|
|
|
Fontsets can be modified using the function @code{set-fontset-font},
|
|
specifying a character, a charset, a script, or a range of characters
|
|
to modify the font for, and a font specification for the font to be
|
|
used. Some examples are:
|
|
|
|
@example
|
|
;; Use Liberation Mono for latin-3 charset.
|
|
(set-fontset-font "fontset-default" 'iso-8859-3
|
|
"Liberation Mono")
|
|
|
|
;; Prefer a big5 font for han characters
|
|
(set-fontset-font "fontset-default"
|
|
'han (font-spec :registry "big5")
|
|
nil 'prepend)
|
|
|
|
;; Use DejaVu Sans Mono as a fallback in fontset-startup
|
|
;; before resorting to fontset-default.
|
|
(set-fontset-font "fontset-startup" nil "DejaVu Sans Mono"
|
|
nil 'append)
|
|
|
|
;; Use MyPrivateFont for the Unicode private use area.
|
|
(set-fontset-font "fontset-default" '(#xe000 . #xf8ff)
|
|
"MyPrivateFont")
|
|
|
|
@end example
|
|
|
|
|
|
@node Undisplayable Characters
|
|
@section Undisplayable Characters
|
|
|
|
There may be some non-@acronym{ASCII} characters that your
|
|
terminal cannot display. Most text terminals support just a single
|
|
character set (use the variable @code{default-terminal-coding-system}
|
|
to tell Emacs which one, @ref{Terminal Coding}); characters that
|
|
can't be encoded in that coding system are displayed as @samp{?} by
|
|
default.
|
|
|
|
Graphical displays can display a broader range of characters, but
|
|
you may not have fonts installed for all of them; characters that have
|
|
no font appear as a hollow box.
|
|
|
|
If you use Latin-1 characters but your terminal can't display
|
|
Latin-1, you can arrange to display mnemonic @acronym{ASCII} sequences
|
|
instead, e.g., @samp{"o} for o-umlaut. Load the library
|
|
@file{iso-ascii} to do this.
|
|
|
|
@vindex latin1-display
|
|
If your terminal can display Latin-1, you can display characters
|
|
from other European character sets using a mixture of equivalent
|
|
Latin-1 characters and @acronym{ASCII} mnemonics. Customize the variable
|
|
@code{latin1-display} to enable this. The mnemonic @acronym{ASCII}
|
|
sequences mostly correspond to those of the prefix input methods.
|
|
|
|
@node Unibyte Mode
|
|
@section Unibyte Editing Mode
|
|
|
|
@cindex European character sets
|
|
@cindex accented characters
|
|
@cindex ISO Latin character sets
|
|
@cindex Unibyte operation
|
|
The ISO 8859 Latin-@var{n} character sets define character codes in
|
|
the range 0240 to 0377 octal (160 to 255 decimal) to handle the
|
|
accented letters and punctuation needed by various European languages
|
|
(and some non-European ones). Note that Emacs considers bytes with
|
|
codes in this range as raw bytes, not as characters, even in a unibyte
|
|
buffer, i.e., if you disable multibyte characters. However, Emacs can
|
|
still handle these character codes as if they belonged to @emph{one}
|
|
of the single-byte character sets at a time. To specify @emph{which}
|
|
of these codes to use, invoke @kbd{M-x set-language-environment} and
|
|
specify a suitable language environment such as @samp{Latin-@var{n}}.
|
|
@xref{Disabling Multibyte, , Disabling Multibyte Characters, elisp,
|
|
GNU Emacs Lisp Reference Manual}.
|
|
|
|
@vindex unibyte-display-via-language-environment
|
|
Emacs can also display bytes in the range 160 to 255 as readable
|
|
characters, provided the terminal or font in use supports them. This
|
|
works automatically. On a graphical display, Emacs can also display
|
|
single-byte characters through fontsets, in effect by displaying the
|
|
equivalent multibyte characters according to the current language
|
|
environment. To request this, set the variable
|
|
@code{unibyte-display-via-language-environment} to a non-@code{nil}
|
|
value. Note that setting this only affects how these bytes are
|
|
displayed, but does not change the fundamental fact that Emacs treats
|
|
them as raw bytes, not as characters.
|
|
|
|
@cindex @code{iso-ascii} library
|
|
If your terminal does not support display of the Latin-1 character
|
|
set, Emacs can display these characters as @acronym{ASCII} sequences which at
|
|
least give you a clear idea of what the characters are. To do this,
|
|
load the library @code{iso-ascii}. Similar libraries for other
|
|
Latin-@var{n} character sets could be implemented, but have not been
|
|
so far.
|
|
|
|
@findex standard-display-8bit
|
|
@cindex 8-bit display
|
|
Normally non-ISO-8859 characters (decimal codes between 128 and 159
|
|
inclusive) are displayed as octal escapes. You can change this for
|
|
non-standard ``extended'' versions of ISO-8859 character sets by using the
|
|
function @code{standard-display-8bit} in the @code{disp-table} library.
|
|
|
|
There are two ways to input single-byte non-@acronym{ASCII}
|
|
characters:
|
|
|
|
@itemize @bullet
|
|
@cindex 8-bit input
|
|
@item
|
|
You can use an input method for the selected language environment.
|
|
@xref{Input Methods}. When you use an input method in a unibyte buffer,
|
|
the non-@acronym{ASCII} character you specify with it is converted to unibyte.
|
|
|
|
@item
|
|
If your keyboard can generate character codes 128 (decimal) and up,
|
|
representing non-@acronym{ASCII} characters, you can type those character codes
|
|
directly.
|
|
|
|
On a graphical display, you should not need to do anything special to
|
|
use these keys; they should simply work. On a text terminal, you
|
|
should use the command @code{M-x set-keyboard-coding-system} or customize the
|
|
variable @code{keyboard-coding-system} to specify which coding system
|
|
your keyboard uses (@pxref{Terminal Coding}). Enabling this feature
|
|
will probably require you to use @kbd{ESC} to type Meta characters;
|
|
however, on a console terminal or in @code{xterm}, you can arrange for
|
|
Meta to be converted to @kbd{ESC} and still be able type 8-bit
|
|
characters present directly on the keyboard or using @kbd{Compose} or
|
|
@kbd{AltGr} keys. @xref{User Input}.
|
|
|
|
@kindex C-x 8
|
|
@cindex @code{iso-transl} library
|
|
@cindex compose character
|
|
@cindex dead character
|
|
@item
|
|
For Latin-1 only, you can use the key @kbd{C-x 8} as a ``compose
|
|
character'' prefix for entry of non-@acronym{ASCII} Latin-1 printing
|
|
characters. @kbd{C-x 8} is good for insertion (in the minibuffer as
|
|
well as other buffers), for searching, and in any other context where
|
|
a key sequence is allowed.
|
|
|
|
@kbd{C-x 8} works by loading the @code{iso-transl} library. Once that
|
|
library is loaded, the @key{ALT} modifier key, if the keyboard has
|
|
one, serves the same purpose as @kbd{C-x 8}: use @key{ALT} together
|
|
with an accent character to modify the following letter. In addition,
|
|
if the keyboard has keys for the Latin-1 ``dead accent characters'',
|
|
they too are defined to compose with the following character, once
|
|
@code{iso-transl} is loaded.
|
|
|
|
Use @kbd{C-x 8 C-h} to list all the available @kbd{C-x 8} translations.
|
|
@end itemize
|
|
|
|
@node Charsets
|
|
@section Charsets
|
|
@cindex charsets
|
|
|
|
In Emacs, @dfn{charset} is short for ``character set''. Emacs
|
|
supports most popular charsets (such as @code{ascii},
|
|
@code{iso-8859-1}, @code{cp1250}, @code{big5}, and @code{unicode}), in
|
|
addition to some charsets of its own (such as @code{emacs},
|
|
@code{unicode-bmp}, and @code{eight-bit}). All supported characters
|
|
belong to one or more charsets.
|
|
|
|
Emacs normally ``does the right thing'' with respect to charsets, so
|
|
that you don't have to worry about them. However, it is sometimes
|
|
helpful to know some of the underlying details about charsets.
|
|
|
|
One example is font selection (@pxref{Fonts}). Each language
|
|
environment (@pxref{Language Environments}) defines a ``priority
|
|
list'' for the various charsets. When searching for a font, Emacs
|
|
initially attempts to find one that can display the highest-priority
|
|
charsets. For instance, in the Japanese language environment, the
|
|
charset @code{japanese-jisx0208} has the highest priority, so Emacs
|
|
tries to use a font whose @code{registry} property is
|
|
@samp{JISX0208.1983-0}.
|
|
|
|
@findex list-charset-chars
|
|
@cindex characters in a certain charset
|
|
@findex describe-character-set
|
|
There are two commands that can be used to obtain information about
|
|
charsets. The command @kbd{M-x list-charset-chars} prompts for a
|
|
charset name, and displays all the characters in that character set.
|
|
The command @kbd{M-x describe-character-set} prompts for a charset
|
|
name, and displays information about that charset, including its
|
|
internal representation within Emacs.
|
|
|
|
@findex list-character-sets
|
|
@kbd{M-x list-character-sets} displays a list of all supported
|
|
charsets. The list gives the names of charsets and additional
|
|
information to identity each charset; see the
|
|
@url{http://www.itscj.ipsj.or.jp/ISO-IR/, International Register of
|
|
Coded Character Sets} for more details. In this list,
|
|
charsets are divided into two categories: @dfn{normal charsets} are
|
|
listed first, followed by @dfn{supplementary charsets}. A
|
|
supplementary charset is one that is used to define another charset
|
|
(as a parent or a subset), or to provide backward-compatibility for
|
|
older Emacs versions.
|
|
|
|
To find out which charset a character in the buffer belongs to, put
|
|
point before it and type @kbd{C-u C-x =} (@pxref{International
|
|
Chars}).
|
|
|
|
@node Bidirectional Editing
|
|
@section Bidirectional Editing
|
|
@cindex bidirectional editing
|
|
@cindex right-to-left text
|
|
|
|
Emacs supports editing text written in scripts, such as Arabic and
|
|
Hebrew, whose natural ordering of horizontal text for display is from
|
|
right to left. However, digits and Latin text embedded in these
|
|
scripts are still displayed left to right. It is also not uncommon to
|
|
have small portions of text in Arabic or Hebrew embedded in an otherwise
|
|
Latin document; e.g., as comments and strings in a program source
|
|
file. For these reasons, text that uses these scripts is actually
|
|
@dfn{bidirectional}: a mixture of runs of left-to-right and
|
|
right-to-left characters.
|
|
|
|
This section describes the facilities and options provided by Emacs
|
|
for editing bidirectional text.
|
|
|
|
@cindex logical order
|
|
@cindex visual order
|
|
Emacs stores right-to-left and bidirectional text in the so-called
|
|
@dfn{logical} (or @dfn{reading}) order: the buffer or string position
|
|
of the first character you read precedes that of the next character.
|
|
Reordering of bidirectional text into the @dfn{visual} order happens
|
|
at display time. As result, character positions no longer increase
|
|
monotonically with their positions on display. Emacs implements the
|
|
Unicode Bidirectional Algorithm described in the Unicode Standard
|
|
Annex #9, for reordering of bidirectional text for display.
|
|
|
|
@vindex bidi-display-reordering
|
|
The buffer-local variable @code{bidi-display-reordering} controls
|
|
whether text in the buffer is reordered for display. If its value is
|
|
non-@code{nil}, Emacs reorders characters that have right-to-left
|
|
directionality when they are displayed. The default value is
|
|
@code{t}.
|
|
|
|
@cindex base direction of paragraphs
|
|
@cindex paragraph, base direction
|
|
Each paragraph of bidirectional text can have its own @dfn{base
|
|
direction}, either right-to-left or left-to-right. (Paragraph
|
|
@c paragraph-separate etc have no influence on this?
|
|
boundaries are empty lines, i.e., lines consisting entirely of
|
|
whitespace characters.) Text in left-to-right paragraphs begins on
|
|
the screen at the left margin of the window and is truncated or
|
|
continued when it reaches the right margin. By contrast, text in
|
|
right-to-left paragraphs is displayed starting at the right margin and
|
|
is continued or truncated at the left margin.
|
|
|
|
@vindex bidi-paragraph-direction
|
|
Emacs determines the base direction of each paragraph dynamically,
|
|
based on the text at the beginning of the paragraph. However,
|
|
sometimes a buffer may need to force a certain base direction for its
|
|
paragraphs. The variable @code{bidi-paragraph-direction}, if
|
|
non-@code{nil}, disables the dynamic determination of the base
|
|
direction, and instead forces all paragraphs in the buffer to have the
|
|
direction specified by its buffer-local value. The value can be either
|
|
@code{right-to-left} or @code{left-to-right}. Any other value is
|
|
interpreted as @code{nil}.
|
|
|
|
@cindex LRM
|
|
@cindex RLM
|
|
Alternatively, you can control the base direction of a paragraph by
|
|
inserting special formatting characters in front of the paragraph.
|
|
The special character @code{RIGHT-TO-LEFT MARK}, or @sc{rlm}, forces
|
|
the right-to-left direction on the following paragraph, while
|
|
@code{LEFT-TO-RIGHT MARK}, or @sc{lrm} forces the left-to-right
|
|
direction. (You can use @kbd{C-x 8 RET} to insert these characters.)
|
|
In a GUI session, the @sc{lrm} and @sc{rlm} characters display as very
|
|
thin blank characters; on text terminals they display as blanks.
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Because characters are reordered for display, Emacs commands that
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operate in the logical order or on stretches of buffer positions may
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produce unusual effects. For example, @kbd{C-f} and @kbd{C-b}
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commands move point in the logical order, so the cursor will sometimes
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jump when point traverses reordered bidirectional text. Similarly, a
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highlighted region covering a contiguous range of character positions
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may look discontinuous if the region spans reordered text. This is
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normal and similar to the behavior of other programs that support
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bidirectional text. If you set @code{visual-order-cursor-movement} to
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a non-@code{nil} value, cursor motion by the arrow keys follows the
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visual order on screen (@pxref{Moving Point, visual-order movement}).
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