function love.load() game = {} game.width = 800 game.height = 480 love.window.setMode(game.width, game.height) -- Background background = {} background.img = love.graphics.newImage('assets/sprites/background.jpg') background.x = 0 background.y = 0 end function love.update(dt) end function love.draw() -- Background love.graphics.draw(background.img, background.x, background.y) end -- Controls function love.keypressed(key, scancode, isrepeat) if key == 'escape' then love.event.push('quit') end end