Develop #4
@@ -92,6 +92,13 @@ function bell.update(dt, game, cam)
|
||||
end
|
||||
end
|
||||
end
|
||||
for key, bell in pairs(bells) do
|
||||
for key, collision in pairs(bell.collisions) do
|
||||
for shape, delta in pairs(HC.collisions(bell.collisions[key])) do
|
||||
bell.enable[key] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Logic
|
||||
local num_enable = 0
|
||||
for key, bell in pairs(bells) do
|
||||
@@ -129,6 +136,7 @@ function bell.update(dt, game, cam)
|
||||
bell.active = true
|
||||
bell.animation:resume()
|
||||
bell.sound_good:play()
|
||||
bell.animation:resume()
|
||||
for key, item in pairs(bell.enable) do
|
||||
bell.enable[key] = false
|
||||
end
|
||||
|
||||
@@ -10,7 +10,6 @@ function game.load()
|
||||
game.canvas = { x = width / 2, y= 0, width = canvas_width, height = canvas_height }
|
||||
game.level = 1
|
||||
game.end_level = 6
|
||||
|
||||
love.window.setMode(game.window.width, game.window.height)
|
||||
|
||||
-- Physics
|
||||
|
||||
Reference in New Issue
Block a user