Files
2016-12-12 19:36:02 -06:00

38 lines
1003 B
Lua

local anim8 = require 'assets/scripts/vendor/anim8'
local tools = require 'assets/scripts/tools'
local arrows = require 'assets/scripts/arrows'
local stage7 = {}
local image
function stage7.load(game, camera)
if game.status == 9 then
image = love.graphics.newImage('assets/sprites/background/final bueno_3.jpg')
stage7.music = love.audio.newSource("assets/audio/fx/door_win.wav")
stage7.music2 = love.audio.newSource("assets/audio/music/our_song_end.mp3")
else
image = love.graphics.newImage('assets/sprites/background/dead.jpg')
stage7.music = love.audio.newSource("assets/audio/fx/door_lose.wav")
end
game:stopMusic()
stage7.world = { w = image:getWidth(), h= 720}
game:setNewSizeWorld(stage7.world.w, stage7.world.h)
arrows.load(game, stage7, camera)
game.canvas.x = game.window.width / 2
stage7.music2:play()
stage7.music:play()
end
function stage7.update(dt, game)
arrows.update(dt)
end
function stage7.draw()
love.graphics.draw(image)
arrows.draw()
end
return stage7