Files
2016-12-12 19:36:02 -06:00

60 lines
1.6 KiB
Lua

local anim8 = require 'assets/scripts/vendor/anim8'
local tools = require 'assets/scripts/tools'
local arrows = require 'assets/scripts/arrows'
local stage2 = {}
local image
function stage2.load(game, camera)
image_table = love.graphics.newImage('assets/sprites/table/table.jpg')
image_table_hover = love.graphics.newImage('assets/sprites/table/table_hover.jpg')
image_table_none = love.graphics.newImage('assets/sprites/table/table_none.jpg')
stage2.world = { w = image_table:getWidth(), h= 720}
game:setNewSizeWorld(stage2.world.w, stage2.world.h)
arrows.load(game, stage2, camera)
game.canvas.x = game.window.width / 2
end
local count_time = 0
function stage2.update(dt, game)
arrows.update(dt)
if game.status == 3 then
if count_time > 22 then
game.status = 4
game.bells_enable = true
else
count_time = dt + count_time
end
end
end
function stage2.draw(game, camera)
local mos_x, mos_y = love.mouse.getPosition()
-- No object
love.graphics.draw(image_table_none)
if game.status == 2 then
-- Normal
love.graphics.draw(image_table)
-- Hover
cam_x, cam_y = camera.gcam:getVisible()
if mos_x + cam_x > 527 and mos_x + cam_x < 653 and mos_y - cam_y > 335 and mos_y - cam_y < 423 then
love.graphics.draw(image_table_hover)
end
end
arrows.draw()
end
function stage2.mousepressed(game, messages, camera)
local mos_x, mos_y = love.mouse.getPosition()
if game.status == 2 then
cam_x, cam_y = camera.gcam:getVisible()
if mos_x + cam_x > 527 and mos_x + cam_x < 653 and mos_y - cam_y > 335 and mos_y - cam_y < 423 then
game.status = 5
messages.new_message('cap1preview', 10)
end
end
end
return stage2