love2d-tutorial-runner/steps/3_background/main.lua
2018-05-13 22:05:48 +02:00

27 lines
519 B
Lua

function love.load()
game = {}
game.width = 800
game.height = 480
love.window.setMode(game.width, game.height)
-- Background
background = {}
background.img = love.graphics.newImage('assets/sprites/background.jpg')
background.x = 0
background.y = 0
end
function love.update(dt)
end
function love.draw()
-- Background
love.graphics.draw(background.img, background.x, background.y)
end
-- Controls
function love.keypressed(key, scancode, isrepeat)
if key == 'escape' then
love.event.push('quit')
end
end