Files
2016-12-10 08:42:59 -06:00

19 lines
462 B
Lua

local gamera = require 'assets/scripts/vendor/gamera'
camera = {}
local limit = 200
function camera.load(game)
game.canvas.x = game.window.width/2
camera.gcam = gamera.new(0, 0, game.window.width, game.window.height)
camera.gcam:setWorld(0, 0, game.canvas.width, game.canvas.height)
game.canvas.x = game.window.width
camera.gcam:setPosition(game.canvas.x, 0)
end
function camera.update(game)
camera.gcam:setPosition(game.canvas.x, 0)
end
return camera