Add blink

This commit is contained in:
Andros Fenollosa 2017-01-06 22:10:25 +01:00
parent 0e70e85984
commit a00e80ce23
23 changed files with 50 additions and 22 deletions

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest package="love.to.android0106213437"
<manifest package="love.to.android0106213733"
android:versionCode="15"
android:versionName="0.9.2"
android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
@ -12,13 +12,13 @@
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="Game 0106213437"
android:label="Game 0106213733"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
<service android:name=".DownloadService" />
<activity
android:name="LtaActivity"
android:configChanges="orientation|screenSize"
android:label="Game 0106213437"
android:label="Game 0106213733"
android:launchMode="singleTop"
android:screenOrientation="landscape" >
<intent-filter>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest package="love.to.android0106213437"
<manifest package="love.to.android0106213733"
android:versionCode="15"
android:versionName="0.9.2"
android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
@ -12,13 +12,13 @@
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="Game 0106213437"
android:label="Game 0106213733"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
<service android:name=".DownloadService" />
<activity
android:name="LtaActivity"
android:configChanges="orientation|screenSize"
android:label="Game 0106213437"
android:label="Game 0106213733"
android:launchMode="singleTop"
android:screenOrientation="landscape" >
<intent-filter>

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@ -1,5 +1,5 @@
#Last build type
#Fri, 06 Jan 2017 21:34:44 +0100
#Fri, 06 Jan 2017 21:37:38 +0100
build.last.target=debug

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@ -1,9 +1,9 @@
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes.dex : \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213437/BuildConfig.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213437/LtaActivity.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213437/R$attr.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213437/R$drawable.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213437/R.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213733/BuildConfig.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213733/LtaActivity.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213733/R$attr.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213733/R$drawable.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/love/to/android0106213733/R.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/org/libsdl/app/DummyEdit.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/org/libsdl/app/SDLActivity$1.class \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/classes/org/libsdl/app/SDLActivity$2.class \

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@ -1,9 +1,9 @@
# view AndroidManifest.xml #generated:45
-keep class love.to.android0106213437.DownloadActivity { <init>(...); }
-keep class love.to.android0106213733.DownloadActivity { <init>(...); }
# view AndroidManifest.xml #generated:17
-keep class love.to.android0106213437.DownloadService { <init>(...); }
-keep class love.to.android0106213733.DownloadService { <init>(...); }
# view AndroidManifest.xml #generated:18
-keep class love.to.android0106213437.LtaActivity { <init>(...); }
-keep class love.to.android0106213733.LtaActivity { <init>(...); }

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@ -1,3 +1,3 @@
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/gen/love/to/android0106213437/R.java \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/gen/love/to/android0106213733/R.java \
: /Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/res/drawable-xxhdpi/ic_launcher.png \
/Users/androsfenollosa/www/alunizaje/android/tools/love-android-sdl2/bin/AndroidManifest.xml \

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@ -1,5 +1,5 @@
/** Automatically generated file. DO NOT MODIFY */
package love.to.android0106213437;
package love.to.android0106213733;
public final class BuildConfig {
public final static boolean DEBUG = true;

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@ -5,7 +5,7 @@
* should not be modified by hand.
*/
package love.to.android0106213437;
package love.to.android0106213733;
public final class R {
public static final class attr {

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@ -1,4 +1,4 @@
package love.to.android0106213437;
package love.to.android0106213733;
import org.love2d.android.GameActivity;
public class LtaActivity extends GameActivity {}

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@ -10,9 +10,17 @@ function spaceship.load(game)
body = {
x = 0,
y = 0,
power = 400,
power = 200,
size_collition = 28,
polygons_collition = 8
polygons_collition = 8,
visible = true,
blink = {
active = false,
num_repeat = 5,
duration = 0.05,
num_count = 0,
time = 0
}
}
body.width = 156
body.height = 143
@ -134,6 +142,25 @@ function spaceship.update(dt, game)
x, y = body.body:getLinearVelocity()
body.body:setLinearVelocity(-x, y)
end
-- Blink
if body.blink.active then
body.blink.time = body.blink.time + dt
if body.blink.time >= body.blink.duration then
body.blink.time = 0
if body.visible then
body.visible = false
if body.blink.num_count < body.blink.num_repeat then
body.blink.num_count = body.blink.num_count + 1
else
body.blink.num_count = 0
body.blink.active = false
body.visible = true
end
else
body.visible = true
end
end
end
-- Check if this ingame
local x, y = body.body:getPosition()
if y < 0 then
@ -151,12 +178,13 @@ function spaceship.update(dt, game)
body.body:setPosition(body.pos_center_x, y)
game.play = true
game.die = false
body.blink.active = true
end
end
end
function spaceship.draw(game)
if game.play then
if game.play and body.visible then
-- Lignt
light.animation:draw(light.img, light.x, light.y)
-- Spaceship