add spaceshipt
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BIN
steps/4_spaceship/assets/Player_Ship2c.png
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steps/4_spaceship/assets/Player_Ship2c.png
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After Width: | Height: | Size: 9.5 KiB |
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steps/4_spaceship/assets/sprites/background.jpg
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steps/4_spaceship/assets/sprites/background.jpg
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After Width: | Height: | Size: 62 KiB |
31
steps/4_spaceship/main.lua
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31
steps/4_spaceship/main.lua
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function love.load()
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game = {}
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game.width = 800
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game.height = 480
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love.window.setMode(game.width, game.height)
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score = { x = 500, y = 40 }
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-- Background
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background = {}
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background.img = love.graphics.newImage('assets/sprites/background.jpg')
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background.x = 0
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background.y = 0
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-- Spaceship
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spaceship = {}
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spaceship.img = love.graphics.newImage('assets/sprites/spaceship.png')
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spaceship.x = game.height / 8
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spaceship.y = (game.height / 4) - (spaceship.img:getHeight() / 2)
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end
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function love.draw()
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-- Background
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love.graphics.draw(background.img, background.x, background.y)
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-- Spaceship
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love.graphics.draw(spaceship.img, spaceship.x, spaceship.y)
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end
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-- Controls
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function love.keypressed(key, scancode, isrepeat)
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if key == 'escape' then
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love.event.push('quit')
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end
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end
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